==Game Information==
Quake 4 is a Sci-fi First person shooter.
Set just after the events of Quake 2, the story focuses around Kane (A certified badass) as he fights his way through the Strogg on there home planet.
But the only way to defeat the Strogg is to become one of them.
==Version==
This report relates to Version 1.3, be sure to download this patch as it has widescreen support natively.
==Method==
As said above, widescreen support is native and is Hor+.
In the video options menu you have to select your Aspect ratio and then your resolution. So if you have a 16:10 monitor, be sure to set this to 16:10. If you have a 16:9 display, select 16:9.
But I found that not all resolutions are supported. For example I could not get 1280x800 from here.
This is were an
.ini edit comes in handy.
Locate the file
Quake4Config.ini (Default Location C:Program Filesid SoftwareQuake 4q4base).
Make a backup of this file, then use a text program such as notepad to edit it.
In the document locate these lines and make the adjustments.
This is where you put your custom resolution. For example 1280x800 looks like this:
seta r_customHeight "800"
seta r_customWidth "1280"
You have to change
r_mode to
"-1" to get the custom resolutions to work:
seta r_mode "-1"
This is were you select your correct aspect ratio.
"0" is 4:3,
"1" is 16:9 and
"2" is 16:10:
seta r_aspectRatio "2"
Both ways have the same result, but if you can use the ingame options to get your resolution just select it from there.
==Screen change==
The game is Hor+ using both methods above.
4:3 1024x768
16:10 1440x900
16:9 1280x720
16:10 1280x800 (Custom Resolution)
==Supported resolutions==
Tested resolutions: 1280x720, 1280x768, 1280x800, 1440x900
Resolutions tested by others: 1680x1050, 1920x1200
Untested resolutions: 1920x1080
==Singleplayer anomalies==
I Played through the entire single player game and did not encounter a problem.
==Multiplayer support==
Multiplayer is also in Hor+
16:10 1440x900
The player settings screen is stretched, this doesnt effected the gameplay though:
==Aspect ratio support==
The game has correct aspect ratio's for both 16:10 and 16:9.
16:10
16:9
==HUD stretch==
The HUD is stretched.
==Cut-scenes==
The games cut-scenes are completely rendered in-game.
in 4:3 the cut-scenes are 16:9 letterboxed:
16:9 is normal:
But in 16:10 the game adds a little to the top and bottom of the screen (instead of adding black bars):
==Grading==
Calculated grade: B
Major unresolved issues:
None
Minor unresolved issues:
is 1920x1080 supported?
Summary of widescreen-related flaws:
.ini solution for 1280x800 (May not be like this for all systems)
HUD stretch
Cranky's coverage estimate: 99.5%