Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 18 Jan 2010, 11:52 
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can I find any threads about what it's actually doing, or screenshots for that matter.

What kind of support does it have?


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PostPosted: 19 Jan 2010, 01:23 
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It's all in multi-monitor, that is where the hardcore people post all their information now for whataver reason.

On single widescreen monitors it is Hor+, but the FOV is rather low.


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PostPosted: 19 Jan 2010, 03:27 
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when you say the FOV is low, are you saying the game does not adjust it accordingly when you switch to a widescreen resolution? it's fixed?

like from say, 90 for 4:3 to 100 for 16:10?


or are you saying people just don't like the FOV in the game as it is designed.


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PostPosted: 19 Jan 2010, 04:06 
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the FOV is 60 Degrees no matter what resolution or aspect ratio it is in.

EDIT: Unless of course you use widescreenfixer.

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PostPosted: 19 Jan 2010, 10:38 
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the FOV is 60 Degrees no matter what resolution or aspect ratio it is in.

EDIT: Unless of course you use widescreenfixer.


60! Just ANOTHER reason why I will never play that game.

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PostPosted: 19 Jan 2010, 10:48 
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the FOV is 60 Degrees no matter what resolution or aspect ratio it is in.


whereas modern warfare 1 did auto adjust the FOV when you went to 16:10?


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PostPosted: 19 Jan 2010, 12:58 
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Correction:

The vertical FOV is always 65 as designated by the engine. The horizontal FOV is automatically calculated by the engine based on your aspect-ratio. :)

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PostPosted: 19 Jan 2010, 17:07 
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Correction:

The vertical FOV is always 65 as designated by the engine. The horizontal FOV is automatically calculated by the engine based on your aspect-ratio. :)


Yeah.

The FOV works the same as the last couple CoD games, if those worked fine for you then this one will.


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PostPosted: 19 Jan 2010, 20:27 
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There are two fovs to every coin.

Two fovs are better than one.

Two fovs one cup.


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PostPosted: 19 Jan 2010, 22:39 
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Correction:

The vertical FOV is always 65 as designated by the engine. The horizontal FOV is automatically calculated by the engine based on your aspect-ratio. :)

Wait, does MW2 now support surround naively?

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