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 Post subject: Doom 3 @ 5040 x 1050???
PostPosted: 24 Mar 2009, 06:12 
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Joined: 23 Oct 2008, 02:10
Posts: 7
got the 1.3 patch installed and racer_s' Gamex.dll and the 3840x1024 works but for the life of me i can't get the 5040 working no matter what. anyone know how to get it to work...?

btw it starts to a grey screen w/ sound but no image... engine just too crappy?

its definatly not my pc...

quadcore 3.0ghz C2Q water cooled
2Gbs DDR3-2000 ram water cooled
evga 790i FTW
quad-sli watercooled evga 9800-gx2's 30% OC
3 Terrabytes of HDD in raid-5
3 22" benq 1680x1050 monitors in triplehead2go 5040x1050
1 37" hidef tv 720p through hdmi
onboard sound (yea 4 videocards make no room)
1200w psu


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 Post subject: Doom 3 @ 5040 x 1050???
PostPosted: 25 Mar 2009, 02:53 
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Nope I couldn't get it to work at 5040 either, sorry. I think the best you will get is 3840

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 Post subject: Doom 3 @ 5040 x 1050???
PostPosted: 25 Mar 2009, 16:40 
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Joined: 06 Mar 2008, 17:20
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Did you try MobsterOO7's files ?
http://www.widescreengamingforum.com/node/6681
The "grey screen" issue happened to me in Vista, not in XP. What's your OS mate ?

I think the best I could achieve thanks to Mobster's files was to run the game in 5040 with the same FOV as 3840... No good. (Then I kinda lost interest in the issue...)
I don't really understand why we need anything more than modding the modded dlls by the way :?


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 Post subject: Doom 3 @ 5040 x 1050???
PostPosted: 25 Mar 2009, 22:47 
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IIRC, the only way to get the game to look like it should was to run the game at 3840x1024 but with the files for 5040x1050.

Oh wait, here it is: http://www.widescreengamingforum.com/node/6681#comment-140597

That is a overlay of the proper aspect ratio for triplewide run at 3840x1024. Not a perfect solution but its probably the best solution that you will ever get.

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 Post subject: Re:
PostPosted: 23 Mar 2010, 21:00 
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Not a perfect solution but its probably the best solution that you will ever get.


Dont know what has changed after one year (drivers maybe ?) but Doom 3 is running fine at 5040x1050 and 5760x1200, with proper AR, using the hack posted in this thread - http://www.widescreengamingforum.com/forum/viewtopic.php?f=57&t=6156&start=0&hilit=doom .


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PostPosted: 23 Mar 2010, 23:21 
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I'm glad to see that it's working correctly now. I have idea why though. I stopped playing Doom 3 around the same time the hack was working correctly, I haven't even gone to hell yet.

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PostPosted: 24 Mar 2010, 02:11 
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I have idea why though. I stopped playing Doom 3 around the same time the hack was working correctly, I haven't even gone to hell yet.


Cool :?


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PostPosted: 26 Mar 2010, 23:26 
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Joined: 05 Oct 2008, 05:49
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stupid question.. you edit the CFG files to get custom resolution right?


I got
4320x900
5760x1200
6028x1200

all working fine. I just don't see why 5040x1050 won't work.

you might want to try the retail verison of the game thats the one I have. I think there's a steam version of the game so that might be the problem


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PostPosted: 27 Mar 2010, 00:22 
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stupid question.. you edit the CFG files to get custom resolution right?


I got
4320x900
5760x1200
6028x1200

all working fine. I just don't see why 5040x1050 won't work.

you might want to try the retail verison of the game thats the one I have. I think there's a steam version of the game so that might be the problem


Steam version here, 5040x1050 just perfect.


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