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 Post subject: Spectraball
PostPosted: 01 Nov 2008, 17:45 
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Joined: 14 Nov 2006, 15:48
Posts: 2356


Widescreen Grade: A
Ultra-Widescreen Grade: A
Multi-monitor Grade: B
4k Grade: Incomplete

Read Full Detailed Report - Spectraball

Spectraball is an indie game that combines elements of platforming, puzzle solving, addictive game play, and stunning visuals to deliver an experience that sets a new standard for the genre. In December 2012, Spectraball received a major update and is now dubbed Spectraball: Extended Edition.



4:3


16:10


16:9


21:9


3x1



Last edited by DaFox on 04 Oct 2016, 06:17, edited 4 times in total.
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 Post subject: Spectraball
PostPosted: 01 Nov 2008, 18:03 
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Insiders
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Joined: 07 Nov 2005, 04:16
Posts: 3010
Multiplayer? HUD? Cut-scenes?


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 Post subject: Spectraball
PostPosted: 01 Nov 2008, 18:26 
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Joined: 14 Nov 2006, 15:48
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Multiplayer? HUD? Cut-scenes?


None, Scales just fine as seen in the comparison shots, None


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 Post subject: Spectraball
PostPosted: 01 Nov 2008, 19:53 
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Insiders
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Joined: 07 Nov 2005, 04:16
Posts: 3010
Calculated grade: B+
Potential grade: Certified

Major unresolved issues:
Resolutions 1440x900 and higher untested

CCE: 89.5%


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 Post subject: Spectraball
PostPosted: 01 Nov 2008, 20:24 
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Joined: 07 Nov 2005, 04:16
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I just tried the demo and can confirm 1440x900, 1680x1050, 1920x1080, and 1920x1200. Certfied.


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 Post subject: Spectraball
PostPosted: 03 Nov 2008, 17:31 
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Joined: 24 Dec 2006, 18:56
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Here are some menu screenshots, everythings scales. Here are the screenshots:

1680x1050


1400x1050


1680x1050


1400x1050


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 Post subject: Spectraball
PostPosted: 14 Apr 2009, 21:47 
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Joined: 07 Nov 2005, 04:16
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TH information:

TH resolutions work, but they do not seem to be supported natively in the demo. I had to edit the file config.dat to make them work.

HOWEVER - 1280x720 also does not seem to work natively in the demo. Since it works natively for DaFox, that must mean they added it in the full version. So this raises the question - did they also add native TH resolution support in the full version?

Anyway, screenshots:

1024x768, 4:3


1920x698, "Ben-Hur" mode


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 Post subject: Spectraball
PostPosted: 15 Apr 2009, 19:20 
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Ah cranky: The demo is an old build, The resolution menu got cut off at *x768, a new patch has lowered that to *x720.


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 Post subject: Spectraball
PostPosted: 15 Apr 2009, 19:52 
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Joined: 07 Nov 2005, 04:16
Posts: 3010
That explains it. Well, the demo supports 1920x768 natively, so true TH resolutions should work just fine, though testing faux-TH might be impossible for some.


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