Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 31 May 2008, 00:50 
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Joined: 14 Nov 2006, 15:48
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It's also embarrassing that it's not released in the UK yet, and yet fully cracked versions of it are available. :evil: Wow... that SecuROM lasted all of two days, absolute maximum, didn't it? :x


Two days? I seen it up before It was out here :p

The problem with SecuROM is that it only works the first time (ala Bioshock, 5 days no crack people actually went out and bought it after waiting a few days) Now people know how to crack it very easily (Theres even documentation so anyone with half a brain can do it for themselves) and not enough (if anything) gets changed between games.

Once you figure out how to do something you can easily do it a second, third and fourth time. In which copy protection becomes pointless if its reused.


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PostPosted: 31 May 2008, 15:36 
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... No there is no console, that I know of anyway. ...
... in the Detailed Report ... a post by JulianP ... http://www.widescreengamingforum.com/forum/viewtopic.php?p=131158#131158


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PostPosted: 27 Jun 2008, 14:48 
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Joined: 17 Mar 2007, 01:20
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I just started playing this. I played in 1680x1050 and it felt pretty claustrophobic to me.

Slightly off topic but the Citadel Tower does NOT like SLI. http://masseffect.bioware.com/forums/viewtopic.html?topic=631433&forum=127

Anyways, is it worth trying to use TH or SoftTH with this game? Or am I going to be the guinea pig? I don't understand the problems reported in the detailed report about changing the FOV.


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PostPosted: 04 Jul 2008, 05:30 
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It appears that you can enable the console, and change the FOV. See the bottom of this page from TweakGuides: http://www.tweakguides.com/ME_9.html


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PostPosted: 08 Jul 2008, 23:44 
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I just got Mass Effect and I was surprised to see a 3840x1024 resolution listed. Of course, I was even more surprised when I chose it and stopped seeing any of the apply/cancel buttons since they were off-screen. Setting that setting back was a pain too as you can imagine.

Now, I've checked the list again and I noticed that the aspect ratio is standing just after the resolution and the aspect ratio listed for the 3840x1024 resolution is 16:9, that's why things are thrown off screen.

Now, besides everything else, why would they list a 3840x1024 resolution if it doesn't work and why would they list it as a 16:9 resolution?

I'm a newbie in this stuff but it's not 16:9 right? It doesn't make sense.

I couldn't even see the game itself at that resolution, I would have to guess where all the buttons were.


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PostPosted: 30 Jul 2008, 18:24 
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Joined: 23 Aug 2007, 16:08
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can anyone confirm on HUD working in 3840x1024 res. with console FOV command? awaiting replies :)


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PostPosted: 03 Aug 2008, 20:57 
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Pretty much any game branded Games for Windows will show 3840x1024, I think they're required to show the same resolution as in your Display Properties window. The problem is that even though you can select that resolution they will almost always do Vert-.


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PostPosted: 21 Nov 2008, 02:53 
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Joined: 21 Nov 2008, 02:40
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can anyone confirm on HUD working in 3840x1024 res. with console FOV command? awaiting replies :)


I can confirm that setting the FOV in the console does not resolve the HUD issues at 3840x1024 resolution. The 2D elements of the interface do not move no matter what FOV the game is set to. There doesn't seem to be a way to make this game playable on the TH2G.


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PostPosted: 29 Jun 2009, 16:59 
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Joined: 15 Jun 2009, 13:05
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Did anyone had any luck with it? I tried few thigns but nothing seems to work so far... :cry:


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