after testing the new iRacing triplewide support i had the idea to try to fix the fisheye distortion effect with some other games... i went in photoshop and tried a few filters,notably 'spherize' which seems to correct the edge distortion. I figured, why not make a directx filter that does this in realitime like the Sol7 software, except it will be free.
the only drawbacks I can see if that the overall picture will be zoomed by some degree and it will not be pixel perfect anymore, also hud elements will be distorted as well.
I've already demonstrated it is possible with a proxy dll but i havent written any code that duplicates what the spherize filter in photoshop does yet.
check out these two screenshots, one without filtering, one with...
without spherize
with spherize
_________________
ToCA EDIT - Over 10 Years of Game Modding and Research