==Game Information==
Oblivion is the fourth installment of the Elder Scrolls series. It is a 3D Fantasy RPG in which you choose your own path through the land of Cyrodiil.
==Version==
US Retail Version 1.0-1.1.511
==Method==
The game has native support for widescreen resolutions. You can set your resolution in either the launcher's options or within the game's video options
==Screen change==
16:9 Gameplay
16:10 Gameplay
4:3 Gameplay
5:4 Gameplay
Gameplay is
HOR+
16:9 Menu
16:10 Menu
4:3 Menu
5:4 Menu
Menus are
HOR+
==Supported resolutions==
Note: This is only a list of what resolutions are available to me. I can add resolutions if requested/confirmed.
640x480
720x480
720x576
800x600
848x480
1024x768
1152x864
1280x720
1280x768
1280x800
1280x960
1280x1024
1360x768
1360x1024
1440x900
1440x1050
1600x1200
1680x1050
1920x1080
1920x1200
List of widescreen resolutions the game successfully ran at:
720x480
848x480
1280x720
1280x768
1280x800
1360x768
1440x900
1680x1050
1920x1080
1920x1200
List of widescreen resolutions that were not tested:
2560x1600
List of widescreen resolutions the game fails to run at:
None that I can test.
==Singleplayer anomalies==
None
==Cut-scenes==
Cutscenes display correctly at all aspect ratios. The movies are formatted in 16:9 and will letterbox accordingly.
16:9 FMV screenshot
16:10 FMV screenshot
4:3 FMV screenshot
5:4 FMV screenshot
==Multiplayer support==
There is no multiplayer component in this game. Singleplayer only.
==Aspect ratio support==
The game automatically adjusts the aspect ratio (as shown in the above screenshots).
==HUD stretch==
The HUD maintains the correct dimensions regardless of resolution. It also maintains the correct distance relative to the borders regardless of resolution.
==Summary==
Perfect implementation of widescreen whose example should be studied by all developers.
==Grading==
Certified