Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 13 Dec 2024, 22:29

All times are UTC [ DST ]




Post new topic Reply to topic  [ 86 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9  Next
Author Message
PostPosted: 05 Oct 2006, 11:40 
Offline
Editors
Editors

Joined: 17 Nov 2005, 09:02
Posts: 2820
Nah, why, they are krauts right? Ingame that is. :P


Top
 Profile  
 


PostPosted: 05 Oct 2006, 12:45 
Offline

Joined: 24 Jan 2006, 10:39
Posts: 255
Yeah, really handy in "overkrauted" situations :lol:


LOL... that's a good one steef!!! :D


Top
 Profile  
 
PostPosted: 05 Oct 2006, 14:44 
Offline

Joined: 21 Sep 2006, 02:25
Posts: 22
The Pause command is located on the Pause/Break button on the keyboard. Not sure if you can remap it. I may plop in on the space bar for easier access.


Top
 Profile  
 
PostPosted: 07 Oct 2006, 00:55 
Offline

Joined: 12 Mar 2006, 23:17
Posts: 108
:shock: Crikey, the mission after Carenten gets a bit intense! The one where you have to relieve Dog Company!

I keep getting massively overrun by their tanks! Crazy... Anyone got any tips apart from Don't Die! :wink:


Top
 Profile  
 
PostPosted: 07 Oct 2006, 10:23 
Offline
Editors
Editors

Joined: 17 Nov 2005, 09:02
Posts: 2820
:shock: Crikey, the mission after Carenten gets a bit intense! The one where you have to relieve Dog Company!

I keep getting massively overrun by their tanks! Crazy... Anyone got any tips apart from Don't Die! :wink:

Tell me about it, i got seriously beaten up there aswell.

Things you do have to remember is to try to destroy one enemy tank at a time. Build a couple of shermans and surround the german tank. It is possible you loose one but often the german tank is destroyed before one of yours is. Then send the most beaten up Shermans back to your base and let a couple of engineers repair it. In the meantime let the other remaining Shermans defend the place you just conquered. After the Shermans that where damaged are repaired you can move on to the next tactical point.

Also be sure to destroy that German base on the right of the level really early since they reinforce their tanks from there. If it's destroyed you only have to take on against the allready build tanks. Best way to overtake it is by using both your Shermans, a couple of Greyhounds you get in the beginning of the mission and come engineers. Let the Shermans destroy tanks once again, the Greyhounds against the infantry. Then when things are somewhat safe send in the engineers and let them blow up the buildings with the demolitions ability.

Another tip, the Greyhounds are really handy for taking over the bottom right side of the level since there is almost nothing but infantry in that corner. You do need the upgrade though that allows light armor to take over control points.

Hope it helps :wink:


Top
 Profile  
 
PostPosted: 07 Oct 2006, 11:41 
Offline

Joined: 12 Mar 2006, 23:17
Posts: 108
Most definately! Thanks mate, I'll give it a whirl right now and see how I get on... I originally tried going straight for the base on the right, but then Dog Company got it :oops: oops!

I'll let you know how it goes though...

Thanks again.


Top
 Profile  
 
PostPosted: 07 Oct 2006, 20:30 
Offline

Joined: 28 Sep 2006, 13:16
Posts: 60
Wait till you have to beat Hill 192! (Or was it i 182? 183?) That is a very hard misson.
St. Lo was, IMO, the best mission so far.


Top
 Profile  
 
PostPosted: 08 Oct 2006, 05:51 
Offline

Joined: 21 Sep 2006, 02:25
Posts: 22
On the Crossroads map I saved Dog company first, and then immediately pushed East and grabbed all the points before moving North to engage the Panzers. It seemed like if I didn't move any farther North from where Dog company was pinned that they didn't bust through as early. So when they did I was already well equipped to take them (Panzers) out. I didn't have too much trouble with the map but it did take me quite a few hours to play through (I play extremely defensively).

Thanks for the tip about the engineers blowing up buildings, ctrlsteef. Takes much less time to let them do it then even having multiple Shermans pound on a building. Plus it's more fun to watch :)


Top
 Profile  
 
PostPosted: 08 Oct 2006, 12:04 
Offline
Editors
Editors

Joined: 17 Nov 2005, 09:02
Posts: 2820
Wait till you have to beat Hill 192! (Or was it i 182? 183?) That is a very hard misson.
St. Lo was, IMO, the best mission so far.

That's where i'm stuck now :oops:
Damn that mission is hard. :P

Thanks for the tip about the engineers blowing up buildings, ctrlsteef. Takes much less time to let them do it then even having multiple Shermans pound on a building. Plus it's more fun to watch Smile

Most definatly, i think it's one of the biggest explosions you get in the game. :D


Top
 Profile  
 
PostPosted: 08 Oct 2006, 23:53 
Offline

Joined: 12 Mar 2006, 23:17
Posts: 108
Well I did it, me being a complete idiot didn't know that once the rifle squad had garrisoned in the HQ, I would actually be able to get engineers etc.

I was rescuing Dog Company and then and only then was I starting to build my mini army! :oops:

I did it, although like Forsaken, I play very defensively and it took me a while!!!

Thanks for all your help though guys, will be back here when I get stuck on the next mission! :wink:


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 86 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group