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 Post subject: NFS: Most Wanted
PostPosted: 12 Nov 2005, 02:38 
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Joined: 20 Sep 2005, 17:07
Posts: 19
The car model looks stretched to me.


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 Post subject: NFS: Most Wanted
PostPosted: 12 Nov 2005, 02:50 
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Joined: 12 Nov 2005, 00:31
Posts: 13
look at the true stretched version and say that again.


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 Post subject: NFS: Most Wanted
PostPosted: 12 Nov 2005, 03:17 
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Joined: 12 Nov 2005, 00:31
Posts: 13
:) ya, thats what i thought.


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 Post subject: NFS: Most Wanted
PostPosted: 12 Nov 2005, 04:33 
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Joined: 12 Nov 2005, 02:06
Posts: 1
Wait. How do you do this UNIWS thing and patch again?


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 Post subject: NFS: Most Wanted
PostPosted: 12 Nov 2005, 04:43 
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Joined: 08 Sep 2004, 04:34
Posts: 6
These were posted at the nvnews forums. dont look stretched to me




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 Post subject: NFS: Most Wanted
PostPosted: 12 Nov 2005, 04:55 
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Joined: 12 Nov 2005, 00:31
Posts: 13
good, lol. i was hoping someone would figure it out besides me.


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 Post subject: NFS: Most Wanted
PostPosted: 12 Nov 2005, 05:30 
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Joined: 14 May 2005, 17:54
Posts: 96
Umm...this is not a proper fix by any means.

The FOV is too zoomed in once you have patched the exe to the resolution you want.

You actually get LESS viewing area using this UW patch.

Pic shows 19x10 and 12x10. Also it does stretch the screen.
http://img289.imageshack.us/img289/969/test22jk.gif


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 Post subject: NFS: Most Wanted
PostPosted: 12 Nov 2005, 06:06 
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Joined: 12 Nov 2005, 00:31
Posts: 13
well looks good to me and other people. better then nothing. untill you give somethin better this stays.

anyways, this does not look streched to me.....only the hud looks like it and doing this kind of thing to lots of games has the same result.

its only zoomed in a tiny tiny bit..nothing even to fuss about...im sure lots of people would rather play it like that at thire native rez then scaling it from whatever, causing everying thing to look awful (look at 2nd pic in first post)

http://img.photobucket.com/albums/v661/aaron_k/hmmm.jpg 1680x1050


http://img.photobucket.com/albums/v661/aaron_k/fuckerz.jpg 1280x1024


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 Post subject: NFS: Most Wanted
PostPosted: 12 Nov 2005, 14:12 
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Joined: 14 May 2005, 17:54
Posts: 96
Yes, looked at your pics and actually done this patch myself. See my pics for accurate comparison. You do not show the exact same scene, mine above do. You get LESS viewing area cause it is zoomed in, not more.

THIS IS NOT A PROPER SOLUTION, PERIOD.


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 Post subject: NFS: Most Wanted
PostPosted: 12 Nov 2005, 15:40 
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Joined: 27 Jul 2004, 17:42
Posts: 3436
Hi guys ... thanks for this fix .... :)

Unfortunately the top and bottom are chopped off for all camera views but the width is the same ... so it isn't a complete fix as Destroy says.
However I am in agreement with drag0nzord ... it is no big problem and only the HUD is stretched ... but ... it is a matter of opinion.
... if you like it ... Great !
... if you don't ... then stick to stretched 4:3
It is up to you ... :)

At least we have native resolutions and I think it plays OK... ... isn't that what is important ? ... although I would prefer it if the top and bottom were not chopped off ... :D

Please note that if you take screenshots before and after a fix (for any game) you should try to take them with things in the same place as best you can (in this case with the cars stationary on the starting grid.) ... that way everyone can see exactly what is going on. Also please try to use scaled down screenshots or thumbnail links as large screenshots can't fit on to most peoples monitors and it means that you have to keep scrolling left and right ... a bit annoying if you have a small screen ... ;) ... thanks ... :)

Some comparison screenshots of each camera view ...
Why the shadows from the trees are in different places after the fix I don't know ... :?

View 1 - Normal 4x3 ...

16:10 ...


View 2 - Normal 4x3 ...

16:10 ...



View 3 - Normal 4x3 ...

16:10 ...



View 4 - Normal 4x3 ...

16:10 ...


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