Yo, I tried this for a 16x10 resolution of 1920x1200.
I don't think the instructions here are correct for this resolution.
As soon as I ran this step:
Change all found values - 780 to the value calculated by this formula: 1080 * ( width / height )
For example:
1080 * ( 1920 / 1200 ) = 1080 * 1.6 = 1728 (dec) = 6C0 (hex)
The screen was correctly displaying at (16x10) however the space was zoomed in horizontally. I attached some screenshots. One is the original with top and bottom black bars the other is after performing the EXE edits(shown in window mode). I did all the remaining steps as well including all combinations of them. The one step above messes with the zoom of the game. I'm thinking the FOV of the game needs to be edited as well.
Has anyone got this to work on a 16x10 monitor?
Please let me know.
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DOA6Test2.png [ 2.62 MiB | Viewed 8707 times ]
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DOA6Test3.png [ 3.11 MiB | Viewed 8750 times ]