DetectiveSpunkMurphy wrote:
Does anyone else have the bug where the combat skill "Whirlwind Slash" just doesn't work? It doesn't connect with enemies at all. Not that it's a big deal since I use Ichimonji: Double all the time but I must say it's very weird.
Yeah unfortunately, while the game feels a million times better. I've also noticed that the first slash of the dummy guy you can practice with & regular baddies seems to whiff consistently. I tested with 60 fps and it works fine, but then I tried various different fps, gsync, vsync, no vsync etc. The game is absolutely way better with higher fps, but a bug like this might be further reaching. I'd love it if Susahamat or jack can check to see why the first attack if parried seems to whiff on the enemies end, its pretty easy to recreate with the dummy guy in starting area. Other then that, thank you for all the hard work.
Testing parameters:
120fps+ Version
Choose the deflect training mode, and just stand really close to the dummy guy as he swings, and try to perfect parry his first attacks. You will quickly see the animation that is whiffing through Sekiro's body. It's weird to, its only if you parry it perfectly, instead of triggering the parry sound, it seems to be maybe thinking its a perfect dodge.