Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: No Man's Sky
PostPosted: 13 Aug 2016, 13:36 
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Joined: 07 Aug 2016, 01:57
Posts: 9
Thanks.

On a 3440x1440 it is playable but even the UI seems to be low-res (because of the stretching? I don't know). I hope this and the performance issues will get fixed soon.


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 Post subject: Re: No Man's Sky
PostPosted: 13 Aug 2016, 14:52 
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Joined: 17 Nov 2015, 05:41
Posts: 4
The game doesn't actually render correctly in Ultra-wide screen. Not only are the HUD's stretched but it's actually rendering much lower than whatever resolution you choose. I have to use DSRx4 (6880x2880) to get a native 3440x1440 resolution out of the game.


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 Post subject: Re: No Man's Sky
PostPosted: 13 Aug 2016, 19:11 
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Joined: 13 Aug 2016, 16:59
Posts: 2
5760 x 1200 here using 3 x Samsung T240. Unplayable UI


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 Post subject: Re: No Man's Sky
PostPosted: 13 Aug 2016, 21:54 
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Joined: 07 Aug 2016, 01:57
Posts: 9
Rafterman wrote:
The game doesn't actually render correctly in Ultra-wide screen. Not only are the HUD's stretched but it's actually rendering much lower than whatever resolution you choose. I have to use DSRx4 (6880x2880) to get a native 3440x1440 resolution out of the game.


Does it run well with that much DSR? Given that the game is already a mess at 3440x1440 (I have 1070 on a brand new PC)


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 Post subject: Re: No Man's Sky
PostPosted: 14 Aug 2016, 01:19 
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Joined: 28 Apr 2013, 02:44
Posts: 50
Location: US East
Rafterman wrote:
The game doesn't actually render correctly in Ultra-wide screen. ... it's actually rendering much lower than whatever resolution you choose.

This is the case for any aspect ratio. The game's running at about half of what it should be. Anything outside of 16:9 also has a broken UI.

roberto wrote:
Does it run well with that much DSR? Given that the game is already a mess at 3440x1440 (I have 1070 on a brand new PC)

Not even close.

"2560x1080" http://i.imgur.com/g4G99lw.png
"3620x1527" http://i.imgur.com/tYvDSmX.jpg
"3840x1620" http://i.imgur.com/Eoub7Rc.jpg
"5120x2160" http://i.imgur.com/Rxx1A5L.jpg

Probably why it's upsampling in the first place.. optimized like arse.

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 Post subject: Re: No Man's Sky
PostPosted: 15 Aug 2016, 06:17 
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Joined: 15 Aug 2016, 06:12
Posts: 1
dazzystar12 wrote:
5760 x 1200 here using 3 x Samsung T240. Unplayable UI


I wouldn't say unplayable at all, I'm dealing with it currently the best that I can and it is fully functional though, incredibly stretched. Have not had any issues with it that make it unplayable yet.


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 Post subject: Re: No Man's Sky
PostPosted: 15 Aug 2016, 06:27 
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Joined: 12 Jul 2014, 18:09
Posts: 25
My assessment is in line with Grittenald. This game was a huge stream release but there does not seem to be much interest in these forums. Thinking a fix may be far off.


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 Post subject: Re: No Man's Sky
PostPosted: 16 Aug 2016, 08:14 
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Joined: 17 Mar 2012, 07:50
Posts: 2
Works okay with my Eyefinity setup @ 5760x1080. It ain't perfect but certainly wouldn't say it's "Unplayable" and to me it's still preferable than playing on a single monitor.

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 Post subject: Re: No Man's Sky
PostPosted: 16 Aug 2016, 13:40 
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Joined: 28 Apr 2013, 02:44
Posts: 50
Location: US East
Update:

http://nomansskymods.com/

PEOPLE ARE FIXING THE DAMN GAME.

We may see a UI fix soon: http://nomansskymods.com/forums/topic/ultrawide-ui-fix/

Until then, here's some of the core mods..

http://nomansskymods.com/mods/internal-resolution-multipliers-pak/ <-- big one, no more need to DSR, though the framerate loss is basically the same. Has been fixed; can be used to downsample though.

http://nomansskymods.com/mods/chromatic ... s-removal/ <-- removes the atrocious 'visor' effects.

http://nomansskymods.com/mods/fast-actions/ <-- goodbye asinine click hold functionality

Optional:

http://nomansskymods.com/mods/lens-flare-remover/

http://nomansskymods.com/mods/instagram-filter-remover/

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Last edited by DAOWAce on 22 Aug 2016, 14:43, edited 2 times in total.

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