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PostPosted: 14 Feb 2016, 12:25 
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Joined: 26 Dec 2015, 08:50
Posts: 4
Submerged (http://www.uppercut-games.com/submerged/) is a gorgeous game based on Unreal4 engine.

It scales without a hitch to my 3-monitors Eyefinity setup, however the FOV is horribly small, effectively making the game unplayable. I tried to play around with ini files but with no success so far. And I couldn't find anything related to this great game on the forum...

Does anyone have any hint or clue about changing the FOV ?

thanks,
-z


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PostPosted: 14 Feb 2016, 14:29 
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Editors
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Joined: 06 Mar 2008, 17:20
Posts: 3424
You can make the FOV Hor+/Vert+.

Open the file:
..\Steam\steamapps\common\Submerged\Submerged\Saved\Config\WindowsNoEditor\Engine.ini

Add this paragraph:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

This makes the game equally playable at any crazy wide aspect ratio. It would benefit from a slightly lower FOV, but I couldn't find a way to do that. UE4 is surprisingly less open to FOV customization than UE3/UDK...


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PostPosted: 14 Feb 2016, 18:13 
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Joined: 26 Dec 2015, 08:50
Posts: 4
Brilliant, many thanks. Now it went to gorgeous AND playable :)


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