rdunlap wrote:
It is getting my displays and the layout information correct. See my other post for the real issue. NB: there are errors reporting on the status page about failure to write to process memory. 5 different errors. Can i grab a log file and send to you? or is this expected. on the skyrim fix I never see any error messages.
Robert
It may report some errors at startup if it tries to start writing too quickly or your pc is loading it slowly, ie it's on a HDD instead of a SSD, it has to be aggressive because it needs to modify something that Fallout loads within 200ms of it starting, it may begin (attempting) to write to the process before it's fully loaded into memory.
Basically you can ignore it, generally...
rdunlap wrote:
EDIT2: Its the interface safe zone changes that are messing up the text pop in boxes. I added the ini tweaks one at a time to find the issue. The safezone changes absolutely kill the fix on the pop in boxes and the HP/Ammo display. So! If I had did it correct to start with then I would not have had that issue.
Robert
Yes, the safezone values when the fix is applied are from the extremes of the new HUD width, (ie 1920 instead of 5760) which would effectively push them off screen.
There's still some stuff that's broken such as the markers not lining up, the compass markers in the power armor and the workshop icons.
Your workshop icons are as good as anyones sir. I am developing a HUGE mod for scrapping with a friend and see the workshop stuff all the time. They are actually better perspective wise than the one on the nexus and Light years better than the INI tweaks. I WOULD however suggest that you put a warning *(maybe bolded and in red) on the plugin page in program to warn user to clean out INI before using. I didnt think at first that the INI stuff would matter and just tried to make program work anyway.