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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 01:34 
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Joined: 28 Aug 2012, 17:53
Posts: 21
Nice work Haldi, it's definitely playable and fixes the initial stretch, but the important functions such as crafting and inventory still borked :(


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 01:40 
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Joined: 12 Nov 2015, 01:33
Posts: 1
Haldi wrote:
Graaaaaahhhhh FTS! I'm out of Patience.

....

Simply Download this File and replace the Original!
make sure to edit the "Fallout4.ini" in myDocuments with the Line:
[Interface]
fSafeZoneX=250.0
fSafeZoneXWide=1300.0
Around that much, you can vary more or less to perfect it, or if you have bezel correction.
Attachment:
Fallout4 - Interface.zip


If the shadows bother me too much tomorrow i'll continue ^^


Great work! Thanks a bunch for your hard work. Some feedback:

Worked with my system, but did not correct the HUD to my monitor. Running single 21:9 2560x1080 LG Ultra-wide. The HUD is now squished onto my screen. Glad to see that the HUD can be changed within a scale, so I may have to wait until a tool like that is available. :)

Thanks again for the hard work!


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 02:02 
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I Donated
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Joined: 28 Feb 2014, 21:02
Posts: 58
Looking forward to a 21:9 fix by Hayden and Haldi, definitely donating for this one. Keep up the good work you two.

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Steam Profile | ReShade/SweetFX Presets | YouTube


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 02:15 
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Joined: 29 Mar 2008, 17:19
Posts: 205
Thanks Haldi, makes it more playable, got the HUD on the middle screen now.
I am having a hard time with not being able to remap the movement/action keys to the numpad (always do this with every game) as those keys are predefined for crafting menus...bad gui. Very clunky key layout for me.

I also am playing with a SweetFX shader, restores a lot of color to the game, found it too washed out.
http://reshade.me/sweetfx#download

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16GB DDR4 | Win10 x64 | 3x27" Asus IPS @ 5760x1080 | Samsung 970 1TB NVMe


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 02:19 
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Joined: 24 Jul 2015, 21:06
Posts: 33
tricky wrote:
Thanks Haldi, makes it more playable, got the HUD on the middle screen now.
I am having a hard time with not being able to remap the movement/action keys to the numpad (always do this with every game) as those keys are predefined for crafting menus...bad gui. Very clunky key layout for me.

I also am playing with a SweetFX shader, restores a lot of color to the game, found it too washed out.
http://reshade.me/sweetfx#download


Which preset are you using?


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 02:30 
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Joined: 12 Nov 2015, 02:27
Posts: 2
Thanks Haldi, this does make the HUD look better. However, every time I try to lockpick with this fix enabled, the game crashes. Any one else having this issue?


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 02:32 
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Joined: 12 Nov 2015, 02:27
Posts: 1
Haldi wrote:
Graaaaaahhhhh FTS! I'm out of Patience.

I used this tool: http://www.loverslab.com/topic/54891-f4-ba2-unpack/ to un and REpack the Fallout4 - Interface.ba2

I've modified about 22 elements in the Interface section, sometimes you NEED to force overwrite the changed elements, sadly if you're unlucky your F4 will crash at the startup, so simply add one MORE edited force file, this sometimes helps, and sometimes you need to add 2 more... i have no clue! [insert simley who hits head at wall here]

Well... i still have problems with the background shadows and stuck on left Monitor.... but here we go:

Attachment:
Fallout4_2015_11_12_00_02_22_487.jpg

Attachment:
Fallout4_2015_11_12_00_03_14_661.jpg

Attachment:
Fallout4_2015_11_12_00_03_20_627.jpg

Attachment:
Fallout4_2015_11_12_00_03_29_280.jpg

Attachment:
Fallout4_2015_11_12_00_03_36_034.jpg

Attachment:
Fallout4_2015_11_12_00_04_56_677.jpg

Attachment:
Fallout4_2015_11_12_00_05_21_709.jpg

Attachment:
Fallout4_2015_11_12_00_05_37_042.jpg

Attachment:
Fallout4_2015_11_12_00_29_50_478.jpg


Simply Download this File and replace the Original!
make sure to edit the "Fallout4.ini" in myDocuments with the Line:
[Interface]
fSafeZoneX=250.0
fSafeZoneXWide=1300.0
Around that much, you can vary more or less to perfect it, or if you have bezel correction.
Attachment:
Fallout4 - Interface.zip


If the shadows bother me too much tomorrow i'll continue ^^


This is awesome! Thank you so much!

I was looking at those SWF files, and it seems you can fix the positioning of the screens that appear on the left monitor by editing translateX under the frame and set it to 25600:

Image

Also, the BarterMenu.swf & ContainerMenu.swf files still had the old header, changing the display rect to 76800, 14400 fixed this for me

Image


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 02:55 
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Joined: 08 Dec 2011, 19:54
Posts: 41
Phant0md- would you consider uploading your fixed fixed version? I cannot duplicate what you' and Heidi are doing... :-(


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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 03:04 
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Editors
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Joined: 08 May 2011, 18:58
Posts: 2286
MoobyTheGoldenCalf wrote:
Thanks Haldi, this does make the HUD look better. However, every time I try to lockpick with this fix enabled, the game crashes. Any one else having this issue?

TTBT i've never tried it :twisted:

Anyone else can confirm this?

I did not change the thingy with Lock in the name, but some background thingys.... i simply changed files which sounded important or if they looked like something important in the frames menue ^^

P.S This is currently only working with 5760x1080 if you want 2560x1080 you'd need to manually edit all the headers in the file from 3840x720 into 1706x720,
Once i've figured out which are the important files and which are duds (Feel free to state your opinion!) i'll make another version for 21:9

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 Post subject: Re: Fallout 4
PostPosted: 12 Nov 2015, 03:06 
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Joined: 01 Jul 2014, 01:00
Posts: 70
LMAO! I've been working on this same thing haldi figured out for a bit now! ><

I was coming here to post about it only to find haldi beat me to the punch! Like phant0md said you can fix the position of the ones that display to the left like he said!

It's not perfect but at least it makes the game MUCH more playable until hayden is done with his FWS plugin! GO WSGF COMMUNITY!


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