Game renders decently & remembers borderless perfectly. But has a few issues, none a problem.
(PLP screenshot with bezel effect)
1. Start with fullscreen in-game, settings how you want. Then switch to windowed & quit.
2. SoftTH (base PLP resolution, DX9 x86).
3. Edit %LOCALAPPDATA%\LucasArts\Star Wars The Force Unleashed 2\config.xml.
A. Set PlayMovies to No (required, disables all loading screens).
B. Win.Height & Win.Width: base PLP resolution.
C. Win.Left & Win.Top your negative offset (with border, & likely right&down 1px).
4. Play game (it's borderless). Game remembers.
5. NoMousy utility required, but wait until game menu (triggering early may cause a spread problem, tester is unsure *).
NOTES:
2. Rendered video is vert-, loading screens are gone, & maybe the rare abend.
3. FPS bit low. Recommend all these Off: Motion Blur, High Detail Texture, DOF. Resulting FPS looks smooth, & graphics still look good.
4. Menus are vert- (cropped bottom), but not a big deal. Details:
A. Disallows use of these two unnecessary menus: SCREEN (it's sparse), & CHALLENGES (for practice & related leaderboard. Requires single-screen).
B. Menus that work, using hidden buttons:
i. SELECT LEVEL: Enter/btnA=Start, Tab/btnX=Continue, Esc/btnB=Back.
ii. SELECT SAVE SLOT: Enter/btnA=Load, Tab/btnX=Delete, Esc/btnB=Back.
C. FORCE POWERS menu works, but can't Toggle Details (shows keys for special moves).
D. All the rest: Esc/btnB=Back (saves changes). Use Enter for LOGIN page.
5. * If slight border appears, fix: delete SoftTH & config.xml, then redo method.
6. MSI Afterburner abends the spread game (& maybe other similar software).
(odd screen offset was not seen in-game, likely caused by screen capture method)
View
guide for general help with the instructions.