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PostPosted: 18 Apr 2015, 21:28 
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Insiders
Insiders

Joined: 21 Oct 2014, 23:33
Posts: 291
Complex setup, but good easy PLP once done.


(PLP screenshot with bezel effect)


1. SoftTH (fullscreen, DX9 x86).
2. Find %USERPROFILE%\Documents\My Games\Deadfall Adventures\ADVGame\Config\.
3. Edit ADVEngine.ini. Switch AspectRatio_MaintainXFOV to ...YFOV.
4. Edit ADVInput.ini. Under [ADVGame.AdvPlayerInput], add line: Bindings=(Name="F12",Command="FOV ##"). About 50, adjust as needed * (general FOV fix).
5. Flawless Widescreen (FWS) weapon fix:
A. Load game plugin, checkmark Enabled & Weapon FOV Fix only, FOV both value 0. Then quit.
B. Find [FWS install folder]\PluginCache\FWS_Plugins\ Modules\DeadfallAdventures\ Dependencies\Scripts\DeadfallAdventures.lua.
C. Edit (Notepad): fDefaultAspectRatio = #.# (about 0.7, adjust as needed *; lowering makes higher weapon FOV). Save, close.
6. Start FWS, start game. In-game fullscreen (Alt+Enter if needed), select massive resolution, FOV slider minimum (value 65, but still feels bit strong).
7. At gameplay start, press F12. When FOV reverts, repeat (infrequent).



NOTES:
A. Two FOV oddities, but not a problem. View when holding notepad remains FOV 65; aiming with right-click zooms out slightly on most weapons, but shoots more accurately.
B. * FOV tuning: Adjust your weapon FOV & general FOV so that PLP center screen ~matches your single-screen view, then adjust further to taste. To quickly change non-weapon FOV settings during gameplay, can use console (F1) & type or paste: fov ##.
C. FWS must be restarted to recognise lua edits. Should backup lua file. If weapons revert in future, paste file back in.
D. Game port issues: For flashlight-attack, hold Alt. For melee, tap middle mouse button. Very rarely, puzzle/scripted event may require controller (or add binds in ADVInput.ini for xbox to KB ).





View guide for general help with the instructions.


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