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PostPosted: 11 Oct 2014, 05:56 
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Joined: 11 Oct 2014, 05:44
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Hi,
Ryse Son of Rome came out and I purchased it today.
It does not seem to support a proper in surround (5760x1080)? Was wondering if anyone has figured out how to fix it?
If someone can fix this please reply.
Thanks !!!


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PostPosted: 11 Oct 2014, 14:57 
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Joined: 12 Sep 2014, 09:23
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Hi,

It seems to support Eyefinity. However the HUD is stretched.

Screenshots (In-game and menu) :

Image

Image

Resolution : 4480x1022 /// [1280x1024]x[ 1920 x 1080 ]x[1280x1024]

Crossfire is not supported since I play in this resolution (no SSAA, details low, temporal AA and motion blur enabled) with an average of 30fps with CFX activated and between 45 and 50fps with CFX disabled. Catalyst 14.7 since 14.9 freezes my pc with cfx.

Configuration : 7970GE/R9 280X crossfire, 3570k, 8GB RAM, 850psu.


Last edited by morback on 12 Oct 2014, 18:12, edited 1 time in total.

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PostPosted: 11 Oct 2014, 17:55 
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Joined: 23 Jul 2014, 12:37
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was thinking about purchase it too, but without 3xscreen i won't make it


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PostPosted: 12 Oct 2014, 00:05 
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Joined: 06 Sep 2014, 04:45
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I know that it works OK in Eyefinity. The UI is stretched but the actual game (ya know, the 3D part) is fine. FOV and all that.

Does it not work at all for you or is it just the UI that's the problem?


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PostPosted: 12 Oct 2014, 03:06 
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Joined: 01 Sep 2010, 11:38
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It's actually not too bad. The game scales Hor+ but initially the menus and HUD are Stretched and Spanned. There is a option in game that allows you to adjust the menus/HUD parameters, but it doesn't allow enough adjustment to centre the HUD. If that was fixed, and the constraints lifted even more, the game would work flawlessly - at least on Nvidia Surround.

I've started a thread on steam, head over there too to voice your concerns.

http://steamcommunity.com/app/302510/di ... 1413049407

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PostPosted: 12 Oct 2014, 19:35 
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Joined: 21 May 2011, 14:18
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Toothless Spoon wrote:
It's actually not too bad. The game scales Hor+ but initially the menus and HUD are Stretched and Spanned. There is a option in game that allows you to adjust the menus/HUD parameters, but it doesn't allow enough adjustment to centre the HUD. If that was fixed, and the constraints lifted even more, the game would work flawlessly - at least on Nvidia Surround.

I've started a thread on steam, head over there too to voice your concerns.

http://steamcommunity.com/app/302510/di ... 1413049407


Hud fix:
Image

FWS plugin:
Image

Just need to send it to Hayden so he can push it live.

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WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
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Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
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PostPosted: 13 Oct 2014, 01:17 
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Fix is now part of Flawless WideScreen Fixer.

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WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]


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PostPosted: 13 Oct 2014, 04:50 
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helifax wrote:
Fix is now part of Flawless WideScreen Fixer.


Nice work, cheers. :rockout:

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PostPosted: 13 Oct 2014, 06:50 
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helifax wrote:
Fix is now part of Flawless WideScreen Fixer.


Awesome Helifax works perfectly, thanks man :rockout:


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PostPosted: 14 Oct 2014, 05:11 
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Joined: 30 May 2012, 03:56
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I've been trying to play this game a few times now in NVidia surround, but I keep getting low memory issues. Has anyone else seen this? I have PC visuals set to performance to free up as much vid memory as possible, and I'm playing it in all normal mode with no SSAO (or whatever its calling it on this game) and I still get low memory error a few seconds into game (bridge scene). Also, I can't seem to change the textures to anything lower than "very high", even though I have normal selected for everything else...it's greyed out. I have 3GB 780ti cards.

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