The following developers are in contention for the 2013 Mainstream Developer Of The Year awards for the reasons outlined below. Please cast your vote so that we can reward the deserving developers and encourage them to continue supporting our community!
Mainstream Dev of the Year contendersThis year showed that there are some very worthy contenders from the mainstream studios. We focused on the ones who are showing continued support of our community.
4A Games - Based in Ukraine, this developer has put out two games featuring perfect implementation of support for our community in their 2010 game Metro 2033 and this year with Metro: Last Light. It's unsurprising to learn that this studio was formed by former employees of GSC Game World who made the STALKER series as the games share a similar feel.
Codemasters - Codemasters have a long history of games that support widescreen and multi-monitor beautifully, if you can overlook the unusual F1 Race Stars blemish from last year. Grid 2 is another game that supports our community straight out of the box (or digital download!) and we hope the company continues to keep up the support.
DICE - Makers of the Battlefield series whose recent games (4 along with 3 and Bad Company 2) are setting a legacy of great widescreen and multi-monitor support and their latest title is another example of this support.
Square Enix - After a series of games that has dismal support for our community, Square Enix has lifted their game with 2012 GOTY contender Sleeping Dogs and this year with Final Fantasy XIV: A Realm Reborn with perfect implementation of widescreen, multi-monitor, and 21:9 support.
Visceral Games - This developer is best known for the Dead Space series on PC. The previous game Dead Space 2 achieved gold for widescreen but only silver for some minor graphical blemishes, however this year they have stepped up to the plate with Dead Space 3 which achieves gold in all certifications.