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PostPosted: 12 Jun 2013, 19:08 
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Joined: 20 Aug 2009, 04:20
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This shows what settings do what to prevent tearing in eyefinity. There's a bug that contradicts everything that was known about the issue.

Gameplay from Unreal Tournament 3: Black Edition

Sorry for the hiatus, I'm going to try and put more content up more often. Doing a vid a day kinda burnt me out.

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PostPosted: 22 Jun 2013, 16:54 
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Joined: 06 May 2013, 15:36
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Hey gr8 vid as always and thorough testing method :onethumb:
The only hardware solutions i am aware of cost MONEY (Which I have been doing WAY too much of lately :problem: ) One solution is to buy Dell U2413 monitors which have a MST Display Port Hub built into them but apparently cost over $1000 each (approx 1400 i think :thumbdown: ). Im sure there are other monitors on the market which can do the same but also cost the same.... The other option which is not avalible yet are MST 1.2 hubs, which apparently were supposed to be released when the 6 series cards were selling. Now for my whinge.....
I started with Nvidia running 3 monitors, mid last year i purchased 2x 7970's because they said on the box they SUPPORT 6 DISPLAYS (So I thought i needed 2 and Yes I didnt do my research...) Now i found out the hard/expensive way that X FIRE DISABLES THE OUTPUTS ON THE SECOND CARD but that was ok. When I discovered that i needed an MST hub i looked around on the net to find out they didnt exist (Commercially) so I feel as this is FALSE ADVERTISING TO SAY A 7970 REFERENCE DESIGN SUPPORTS 6 MONITORS WITH HARDWARE THAT DOES NOT EXIST ON THE MARKET!!!! That being said they are AWESOME CARDS and i do not regret buying them :D And they are more adaptable to multi monitor setups than Nvidia cards.

A MST hub is getting closer to release, Club 3D CSV-5300 - MST 1-3 DP Hub. Check out the link but the buy now goes round in circles with no firm release date or price. I think i read somewhere 2013 but this is painfully familiar to 2012.... http://www.club-3d.com/index.php/produc ... b-1-3.html

Another option is software, i found this app (Its like MSI Afterburner but specifically for ATI) called RadeonPro which may be able to help. I think its more for x fire tearing issues but this allows user to cap frame rate so where ati cards are busy pumping out max frames then stumbling in intense scenes ( hence lower min frames to nvidia cards) the max frames can be lowered to free up gpu memory and avoid such stumbles. Also I have read somewhere that v sync can help (at expense of frame rate) but this app has a dynamic v sync which is better. Anyway i have still to try on my rig but have read good reviews on it, so may be worth a try....
http://www.radeonpro.info/download/

Thanks as always and keep up the good work.... :twothumb:


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PostPosted: 30 Jun 2013, 10:21 
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Joined: 01 Dec 2011, 19:57
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Location: Toronto
I just came from the AMD msg bases where I've had a long running post about the tearing..

And this KB shows up..
http://support.amd.com/us/kbarticles/Pa ... plays.aspx

The DVI and DP can not be sync'd PERIOD. "Game Over Man!"

..so why the snot do we not have 3 DVI ports????
We should have them for easy Eyefinity tripple setups at least until DP monitors are common and cheap.

crapoid. <sigh>

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PostPosted: 30 Jun 2013, 15:28 
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Joined: 08 May 2011, 18:58
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because AMD only built two TMDS on the new hd7000 series card! only exception is the flex edition series which featues HDMI with an included hdmi-> dvi adapter, which is only physical conversion.

but i wonder, if you use 3x DP with 3 different dp-> DVI active adapter, would each adapter create their own timed signal and result in horrible tearing?


ah well, lucky me using 3x Dell U2311H 2x with dp nativ and 1x dvi nativ. no tearing :rockout:

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