Widescreen Gaming Forum

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PostPosted: 08 Mar 2012, 06:50 
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Joined: 07 Mar 2012, 10:52
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about the workbench problem, I disable the fix before the workbench then enter the mode. Now I will see the HUGE GUIs. You can still select the weapon you wanted to modify but you have to hover to that modify button blindly. Its a hit or miss. but this is how I do it for now.

There is also a minor problem on the "Galactic Map" where you fly around and discover planets. the names of the planet does not seem to point correctly but its playable.


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PostPosted: 08 Mar 2012, 07:49 
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HELIFAX!!!! DOPEFISH!!!!! Where are YOU!!!! :P

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 Post subject: Toothless Spoon
PostPosted: 08 Mar 2012, 10:11 
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HELIFAX!!!! DOPEFISH!!!!! Where are YOU!!!! :P


Right here..Right now..:P I am still working on an improved fix. Is not done yet. These days it will be ready:) Can't say if today or not yet...

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PostPosted: 08 Mar 2012, 14:15 
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[quote]HELIFAX!!!! DOPEFISH!!!!! Where are YOU!!!! :P


Right here..Right now..:P I am still working on an improved fix. Is not done yet. These days it will be ready:) Can't say if today or not yet...

All good my friend...I know you're good for it :P

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PostPosted: 08 Mar 2012, 14:33 
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Joined: 10 Nov 2010, 02:58
Posts: 264
[quote]HELIFAX!!!! DOPEFISH!!!!! Where are YOU!!!! :P


Right here..Right now..:P I am still working on an improved fix. Is not done yet. These days it will be ready:) Can't say if today or not yet...

I have tested the recent work you and Dopefish recently made with Skyrim aswell.
I must say you guys are the greatest! So many games you made me enjoy in Surround. Im very thankful!
Some donations are coming to all of you from me just need to get off work and have some time off and i will fix a Paypal account!

Regards Ante

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PostPosted: 08 Mar 2012, 20:32 
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Joined: 08 Mar 2012, 17:03
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Dopefish- I have the Origin DD version and whenever i enable the fix it crashes the game. I did d/l your latest version of wsf. Also, I used you last version of wsf for the demo with no crashes. I'm using 2 gtx 460's Nvidia Surround 5040x1050


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PostPosted: 08 Mar 2012, 21:53 
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Joined: 12 Nov 2011, 14:21
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same here,

program crashed instantly after start. Win 7 pro. 2x5780 2GB - 5760x1080 Eyefinity, latest Drivers.

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PostPosted: 08 Mar 2012, 22:53 
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Joined: 08 Mar 2012, 22:31
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Location: Austria
the demo works good but the fix for the retail version doesn't work

here is my game version:


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 Post subject: ezek1el wrote:same
PostPosted: 09 Mar 2012, 00:08 
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Joined: 06 Sep 2011, 15:27
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same here,

program crashed instantly after start. Win 7 pro. 2x5780 2GB - 5760x1080 Eyefinity, latest Drivers.



Don't use the fix if your using eyefinity, it was confirmed it has limited support by Ibrin in that it will work with standard resolutions but not custom ones. This is for nvidia systems primarily. Hope that helps.

overdriven12 - what is your rig specs? cause the above might apply.

EDIT: Helifax made this post in another forum thread




That's because Bioware knows how to create software unlike other crappy companies... As for those people who claim that is not working or crashing... :

1st. Be sure that you have ENGLISH install
2nd. NO CRACKS!

;))

Best Regards



The language might be the problem, since by your screen shot I see it isn't english. sadly.

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PostPosted: 09 Mar 2012, 00:22 
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Joined: 21 Feb 2012, 17:55
Posts: 24

Don't use the fix if your using eyefinity, it was confirmed it has limited support by Ibrin in that it will work with standard resolutions but not custom ones. This is for nvidia systems primarily. Hope that helps.

overdriven12 - what is your rig specs? cause the above might apply.

EDIT: Helifax made this post in another forum thread


What do you mean standard resolutions? Like non-bezel compensated resolutions (5760x1080) or standard single monitor resolutions (1920x1080)

Its a bummer than this wont really work for Eyefinity setups..game is gorgeous in Eyefinity, but almost unplayable. Also i tried the edited Coalesced.bin by a user posted here, and that increased the FOV which was great, but didnt fix the menu from being zoomed in.

If i were to edit the bin myself...would the fix be in there somewhere maybe?

Thanks


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