Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 05 Jan 2012, 19:36 
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Joined: 20 Aug 2011, 20:17
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I have tried using the fix, I confugured it for my resolution but everytime i'm in game and hit the hotkey nothing happens.


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PostPosted: 05 Jan 2012, 19:42 
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What does Widescreen Fixer say for the left hud position, hud width, and base address?

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 Post subject: dopefish wrote:It's not
PostPosted: 05 Jan 2012, 19:43 
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It's not working because the game was patched.

Whenever there is a new version of a game, the tool will stop working until the offsets are updated.



That's what I thought, but figured it would be best to provide more information then not have enough (c;

I have the latest patch you guys have done and it's working flawlessly. Thank you both for all the hard work your putting into this.

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PostPosted: 05 Jan 2012, 19:46 
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Left HUD and HUD width are 0, Base address is kust blank. This is ingame, out of game they are all blank.


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PostPosted: 05 Jan 2012, 21:02 
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Are you running Widescreen Fixer as administrator?

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PostPosted: 05 Jan 2012, 22:38 
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Joined: 05 Jan 2012, 22:34
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Howdy,

I really appreciate the tool. I've been using it for a year in various CoD games, and I'm excited it'll finally let me play SWTOR in widescreen. When activating it today, the HUD is off to the right by maybe 100 pixels? It's infinitely better than the default, but the minimap and quest log are caught in the split between monitors.

Hopefully useful information:

Surround, 5760 x 1080, no bezel correction
Running fixer as an admin.

The tool reports:
Left HUD Position 2068
HUD Width as 1920
Base Address of 0x270000


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 Post subject: Also, I'm sure this is a
PostPosted: 06 Jan 2012, 00:28 
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Joined: 05 Jan 2012, 22:34
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Also, I'm sure this is a limitation of it, but is there any way to move the chat windows outside of the central monitor? The biggest reason I wanted to go surround instead of just playing on the center monitor was to be able to drag chat windows over there.


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PostPosted: 06 Jan 2012, 00:51 
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Joined: 05 Jan 2012, 22:34
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Ooops -- hitting the gear icon next to the game and correcting my resolution (taking out the bezel?) fixed the HUD. Thanks for the great product.


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PostPosted: 06 Jan 2012, 01:57 
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Also, I'm sure this is a limitation of it, but is there any way to move the chat windows outside of the central monitor? The biggest reason I wanted to go surround instead of just playing on the center monitor was to be able to drag chat windows over there.


I am sorry to say...but that is not possible...because the whole render area for the hud is the resolution of one monitor.. so basically you cannot go with the chat on another monitor...
I guess you can still disable the fix and have everything in the original state and drag the chat window to the central monitor and for party frames use the Operation frames that can also be dragged:)
It will be like this until they actually implement a way to position everything on your screen so we won't need any tool to center the hud;))

Best Regards

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PostPosted: 06 Jan 2012, 03:33 
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Also, I'm sure this is a limitation of it, but is there any way to move the chat windows outside of the central monitor? The biggest reason I wanted to go surround instead of just playing on the center monitor was to be able to drag chat windows over there.



There is plans to make the whole HUD modular, so you can move things around the way that you want. I have not seen anything that would say when it will happen though. It was something they said they were working on in the beta, but since release I haven't seen any official word on it.

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