Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Test version
PostPosted: 30 Dec 2011, 11:44 
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Test version updated.

https://www.widescreenfixer.org/wsf_test.7z

Plugin.Call of Duty Black Ops:


  • Removed crosshair support since this can be done via config editing.

  • Fixed mouse cursor scale.

  • Fixed wrong offset for latest single-player version.

  • Added some older versions and marked the rest as N/A. They'll be implemented later.

  • Added some missing exception checking.

  • Did some more work on FOV support.



I found that you can easily enable/disable the crosshair via editing of the config file.
Steamsteamappscommoncall of duty black opsplayersconfig.cfg

Add something like:
bind P "cg_drawCrosshair 0"

Then when you get in game, just press the button and it will disable it naturally without messing anything else up.


Edit:
I've set up a page just for the test version.
https://www.widescreenfixer.org/test.php

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PostPosted: 30 Dec 2011, 15:14 
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Joined: 16 Nov 2011, 16:22
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That's odd, I was under the impression that all crosshair related changes in the .cfg failed to remove it, did you try it yourself? All forum posts I could find during my searches turned up negative.



examples: http://www.codboards.com/forums/showthread.php?t=33647

"I also need help.I tried everything.MW2 didn't have this Options,but you can Add instruction to the config,it can disable crosshair.
But now, what ever i add,no effect. I even search "crosshair" ,change all of its argument to reverse . It also didn't work.use the MW2's argument ,the same."

and: http://www.mw2forum.com/forum/viewtopic.php?f=53&t=16160

"Does anyone know of a way to remove the crosshair in Single Player? I've experimented with the cg_drawCrosshair "1" setting in config.cfg and even set the file to read only (in case the game switches it back) but it doesn't work.
Any ideas? Its a real game breaker for me!"



Could you leave the crosshair option in anyway please? I would really appreciate it. No crosshair/no radar sounds perfect, and if people can disable the crosshair in the .cfg, then they don't have to use the option if they don't want to :)

Thanks!


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 Post subject: Yes. I tried it on Black
PostPosted: 30 Dec 2011, 16:00 
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Yes. I tried it on Black Ops. I did not try it on MW2 or MW3.

It works just fine with Black Ops.

I'll see what I can do about making a better solution for the crosshair. I'll add it back in later.

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PostPosted: 01 Jan 2012, 01:07 
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Joined: 16 Nov 2011, 16:22
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Thanks!

I have to wait for the game to Download on steam anyways so I'll just wait until you add it back in.

As soon as it is, you can expect a donation :)

EDIT: Tested it with your method in the config.cfg (bind P "cg_drawCrosshair 0"), set it to read only, it doesn't work. Nothing I tried actually works (also tried seta cg_drawcrosshair "0" and a zillion other commands/methods, the .cfg does nothing for the crosshair in single player). :(

your wgf fix is the only thing that actually works.

PS: Happy new year.


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PostPosted: 01 Jan 2012, 12:38 
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That's really odd. This is what I added to my config.cfg:

bind O "cg_drawCrosshair 0"
bind P "cg_drawCrosshair 1"

I just press O and P and it will enable/disable it on-the-fly.

I didn't set the file as read-only or do anything else. It worked just fine for Black Ops for me.

I'll still look into it. It may be a few days since I've been putting my code through static code analysis and fixing any warnings that appear. Almost all the warnings that have appeared usually just have to do with missing comments or descriptions. When I get all of it cleared up I'm going to resume work on a bunch of games.

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PostPosted: 01 Jan 2012, 14:07 
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I just tested it again using exactly what you posted, but it still doesn't work for me. I don't get it, but I'm going to rely on your tool since it works flawlessly and
I don't mind waiting a couple of days.

Thanks for the help!


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PostPosted: 04 Jan 2012, 07:09 
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http://widescreengamingforum.com/forum/forums/gaming/detailed-widescreen-reports/17345/star-wars-old-republic-detailed-report?page=2#comment-238546

Added support for Star Wars: The Old Republic

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PostPosted: 05 Jan 2012, 15:34 
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@Dopefish

Hi, I apologize if this has been asked before, but would it be possible that the widescreen fixer would work for the Mass Effect games? Was planning on playing Mass Effect 2 (right before the release of Mass Effect 3) again and would love to do that in Eyefinity.

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PostPosted: 05 Jan 2012, 15:49 
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Hi,

Apologies if this is not allowed, please remove if needed.

Are we allowed to make suggestions for games?

I'd love to have a fix for World of Tanks, I've recently setup 3 monitors for Eyefinity goodness, but with the Minimap on the very right side its hard to make use of it and its very important!

World of Tanks

Cheers
Matt


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 Post subject: World of Tanks has been
PostPosted: 05 Jan 2012, 18:07 
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World of Tanks has been requested before. It's on my list.

For Mass Effect, HaYDeN already has a tool in the works for it.

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