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 Post subject: off topic...beer
PostPosted: 08 Dec 2011, 07:34 
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Joined: 23 Nov 2011, 17:54
Posts: 3
I'm San Diego, right around corner from Stone Brewery... yum, and Bevmo with my Heffe, Paulaner and Hopf, perfect for Skyrim or without...lol


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PostPosted: 08 Dec 2011, 08:02 
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Joined: 05 Dec 2007, 08:54
Posts: 78
I've left steam in offline mode ever since I reverted to 1.1 and .4b. The game works fine for me with this config. I don't feel like testing 1.3 right now. :P


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 Post subject: boink wrote:EvilEngineer
PostPosted: 08 Dec 2011, 10:44 
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Joined: 27 Dec 2009, 01:02
Posts: 26
[quote]is it just me or is steam re-enabling the "keep this game up-to date" option on skyrim. I know for a fact I've disabled it twice already... yet low and behold this morning... it's turn on again and the game patched to 1.3.

not just you, bud. I wanted to play some Skyrim just now. Launched it up and instantly got a crash to desktop. Come to find I was patched to 1.3 and auto-update was turned back on. These mother truckers...

This is why despite purchasing a retail copy (the Collector's Edition no less) I decided to go the cracked EXE route. No Steam, no forced updates, I patch when I want to patch the game and avoid any potential issues. I was happily playing along on version 1.1 with an older version of Hayden's patch while everyone else got 1.2 forced down their throats and had to deal with the aftermath. Screw that.


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PostPosted: 08 Dec 2011, 11:22 
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Joined: 21 May 2011, 14:18
Posts: 1232
I've tried to use Helifax's CT fix, specifically the one for 4320 x 900 that was part of the other gentleman's pack.

Don't know the current status of this method, as it's the first time i've tried it, but to no avail. Either it's just not doing anything with 1.3, or the ENBSeries shaders i'm using is overwriting the hotkeys.....but i'm really not even sure if i'm loading cheat engine and the 4320.CT file properly...???

anyone else tryin to use Helifax's fix w/1.3?


My tables are not updated...So they will not work. I managed to make the menus again on center screen but ofc the item size, position, books, map etc is screwed again... That is why I haven't posted an updated version. I didn't had the time yesterday to fix everything else....
Like Hayden said the best way now is to revert to 1.1/1.2 and wait until he posts his complete solution updated to 1.3:)

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PostPosted: 08 Dec 2011, 11:28 
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Im just about done - just trying to find a better way (again) to determine if the map is up, because currently it screws scrolls - when your in the maps and the scrolls too that bit gets set.

AKA viewing scrolls = thinks your viewing the map.

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PostPosted: 08 Dec 2011, 12:16 
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Joined: 23 Oct 2008, 17:57
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Im just about done - just trying to find a better way (again) to determine if the map is up, because currently it screws scrolls - when your in the maps and the scrolls too that bit gets set.

AKA viewing scrolls = thinks your viewing the map.


You the man :)

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PostPosted: 08 Dec 2011, 15:08 
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Joined: 04 Mar 2010, 16:46
Posts: 6
this is currently the best thread on the internet.

appreciate the quick answers guys, thanks again.


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PostPosted: 08 Dec 2011, 15:25 
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Joined: 24 Mar 2011, 07:28
Posts: 16
Lets hope Hayden's PC didnt crash :)


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PostPosted: 08 Dec 2011, 15:26 
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Joined: 16 Nov 2011, 05:18
Posts: 58
ETA 4 hours or there abouts, as per previous posts, in the meantime, reverting to 1.1 or 1.2 will obviously get you going again.


Donated again and worth every penny.


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 Post subject: - Fixed keeping "Do not
PostPosted: 08 Dec 2011, 16:03 
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Joined: 11 Jul 2011, 17:01
Posts: 5
- Fixed keeping "Do not automatically update this game" setting

just spotted this in the steam update notes. lets hope it works now!!


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