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 Post subject: bakersville123
PostPosted: 22 Nov 2011, 02:20 
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Joined: 10 Nov 2011, 23:23
Posts: 60
http://forums.bethsoft.com/index.php?/topic/1274769-open-console-saveini-intresting-read/

Check this out. Someone apparently found hundreds of hidden .ini variables. Some of the more interesting ones i saw scanning thru the post were things like

Finventory3dMenuZoomScale
FAllow30Shaders
Various menu related scaling options etc (such as main menu etc)

I wonder if these new ini variables could be manipulated to enhance the multi screen experience?

Btw ive been using HaYDens .4 release and loving it !!



yep this is what we were all looking for

we probably wont need these patches soon, with commands like zooming inventory and whatnot

[Interface]
on: bShowInventory3D=1
off: bShowInventory3D=0

i'm at work now so can't check the 1400 odd commands but i'm sure there will be scaling of the INV somewhere.

just type "saveini" in the console to get the list., do a backup first though.


P.S: Can anyone post that list of 1400 commands here for those of us at work ?

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 Post subject: Here is all 1400
PostPosted: 22 Nov 2011, 02:22 
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Joined: 10 Nov 2011, 23:23
Posts: 60
Here is all 1400 commands

skyrimcommands.txt

Mod Edit: Changed to txt file to save thread space.

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PostPosted: 22 Nov 2011, 02:32 
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Joined: 04 Nov 2011, 03:16
Posts: 41
Actually, this problem seems to go much deeper. After the update, I'm on Mount Anthor, and when I kill the dragon it does not absorb his soul. Also when I walk up to the mantel, I do not learn a word.

I have tried hayden's .3, .4a, .4b, old exe, new exe, with laa, without laa, nothing works now. The update must have busted something BAD for me. I'm real pissed at Bethesda right now.

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PostPosted: 22 Nov 2011, 02:36 
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Joined: 16 Nov 2011, 18:16
Posts: 4
From what I've read, people are unable to run the game directly from TESV.exe(after the patch). I can still run it, but I think it's because I turned off auto update in Steam.

What I've noticed, though, is that running hayden's 4b now, all 3 monitors go black and refuse to respond. I have to hard reboot.
I'll try 4a for a bit. It's happening on the map. 100% sure of that.


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PostPosted: 22 Nov 2011, 02:37 
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Joined: 04 Nov 2011, 03:16
Posts: 41
Actually, this problem seems to go much deeper. After the update, I'm on Mount Anthor, and when I kill the dragon it does not absorb his soul. Also when I walk up to the mantel, I do not learn a word.

I have tried hayden's .3, .4a, .4b, old exe, new exe, with laa, without laa, nothing works now. The update must have busted something BAD for me. I'm real pissed at Bethesda right now.

Well, seems I'm not the only person having trouble with Mount Anthor. There is a quest that requires you to go there, and if you go without the quest, seems killing the dragon causes the game to bug? I'm not positive yet but I'm getting real tired of these things.

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PostPosted: 22 Nov 2011, 02:44 
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Joined: 10 Nov 2011, 23:23
Posts: 60
Interface:fSafeZoneX
Interface:fSafeZoneXWide
Interface:fSafeZoneY
Interface:fSafeZoneYWide



anyone ?

for fallout the command was

iSafeZoneXWide=770
iSafeZoneX=770 "


so i'm wondering if someone puts
fSafeZoneX=770
fSafeZoneXWide=770
in the skyrimprefs.ini

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PostPosted: 22 Nov 2011, 03:09 
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Joined: 11 Nov 2011, 13:40
Posts: 6
It sounds like the best thing to do for now is to not allow Skyrim to update at all.


hint: the pirated version has no issues at all.. and it does not need steam to play the game..


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PostPosted: 22 Nov 2011, 03:09 
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Insiders
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Joined: 01 Sep 2010, 11:38
Posts: 516
Well skyrim didn't even boot after the update for me :-/ Steam found 2 files that weren't working so now I'm updating...

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PostPosted: 22 Nov 2011, 03:30 
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Joined: 04 Nov 2011, 03:16
Posts: 41
Well skyrim didn't even boot after the update for me :-/ Steam found 2 files that weren't working so now I'm updating...

what a mess.

I'm absolutely certain that the original TESV.exe is broken as walking inside of a building will net you with no textures loading. The new TESV.exe is crashing like crazy. I wrote a nice, long, rather upset email to Bethesda regarding this.

I actually purchased this on DVD then activated it in Steam. So I may just remove it from Steam, install it as it's own installation, and never let it update.

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PostPosted: 22 Nov 2011, 03:32 
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Joined: 12 Nov 2011, 23:03
Posts: 4
Been launching directly from TESV.exe since using the UI hacks. I'm too afraid to ever use the launcher now. :(

Well, seems I'm not the only person having trouble with Mount Anthor. There is a quest that requires you to go there, and if you go without the quest, seems killing the dragon causes the game to bug? I'm not positive yet but I'm getting real tired of these things.


That's not so bad :). I had to kill a necromancer in a dungeon the other night, and the final room's door closes permanently behind you. You're "extracted" from the dungeon a different way. Well, that extraction didn't include Lydia. So when I didn't see her outside with me, I crawl back into the dungeon and arrive at the permanently sealed door... great. Open console, "TCL", fly through the door, "TCL", tell her to head on home (she runs up against the locked door and eventually fades), "TCL", fly back through the door, and "TCL" again to head on out. Luckily, Lydia arrived back at home awhile later.


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