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PostPosted: 13 Nov 2011, 05:58 
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Joined: 13 Nov 2011, 05:04
Posts: 8
i must be doing something wrong can some one explain how they got haydens fix to work with nvidia surround like step by step
please from what im seeing it must work everyone says it works


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PostPosted: 13 Nov 2011, 06:03 
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Joined: 13 Nov 2011, 05:38
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i must be doing something wrong can some one explain how they got haydens fix to work with nvidia surround like step by step
please from what im seeing it must work everyone says it works



Start the fix ( right click, run as admin ), enter the offset, hit execute injection, start Skyrim, that is all I have to do and it works great.
I have 2 570's and updated to the latest beta drivers, bezel corrected res of 5960x108. I use 1986 for the offset in the fix


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PostPosted: 13 Nov 2011, 06:11 
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Joined: 13 Nov 2011, 05:43
Posts: 1
Hey all, long time lurker as well.

Wanted to post a thank you message for the fixes, for all you who worked on them.

My computer does not seem to like Hayden's fix for some reason?

Attached is a picture, its hard to see but I'll try to explain.
This is after switching from 1920x1080 to 5760x1080.
I'm supposed to be looking at an NPC with torches around him in a building, but all I see are faint outlines and apparently a wall.
But wherever I go or look it seems like its zoomed in on the wall, with about 80% opacity, I can barely see the outlines of the NPC - The torches are also what I'm supposed to see.
Same is outside, starting scene riding in the cart, I saw a silhouette through some way zoomed in trees.

Also in the menu my mouse sensitivity is crazy high when applying Haydens fix.

I'm guessing the two problems are related, any ideas?

Here's pic:

http://img830.imageshack.us/img830/1306/wallopacity.jpg

Edit: 2 more easier to see ones to see the problem.

http://img545.imageshack.us/img545/4506/tesv2011111222090025.jpg
-
http://img85.imageshack.us/img85/239/tesv2011111222083389.jpg


Again Thanks in advance for all the help.


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PostPosted: 13 Nov 2011, 06:12 
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Joined: 13 Nov 2011, 05:04
Posts: 8
stardragon the pic u posted is what mine is doing as well hope someone can help us lol this sucks want to play (whinning and screaming at my $5000 ) set up


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PostPosted: 13 Nov 2011, 06:19 
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Joined: 13 Nov 2011, 05:04
Posts: 8
[quote]i must be doing something wrong can some one explain how they got haydens fix to work with nvidia surround like step by step
please from what im seeing it must work everyone says it works



Start the fix ( right click, run as admin ), enter the offset, hit execute injection, start Skyrim, that is all I have to do and it works great.
I have 2 570's and updated to the latest beta drivers, bezel corrected res of 5960x108. I use 1986 for the offset in the fix


i tryed that did not work but thanks for trying to help me


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 Post subject: Worship HaYDeN
PostPosted: 13 Nov 2011, 06:21 
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Joined: 20 Oct 2010, 01:14
Posts: 15
Many thanks to HaYDeN, thanks to him playing perfectly in eyefinity.

No crashes at all, been playing most of the day straight =).

World map still needs a few tweaks, but still very playable.

Many thanks once again for your amasing work HaYDeN!!!


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PostPosted: 13 Nov 2011, 06:27 
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Joined: 13 Nov 2011, 06:25
Posts: 12
What kind of frame rates are we getting here for the game?

I'm on 2 GTX580 3GB's and running at 5760 x 1080 i'm looking at 20-30 FPS on average with the setting up high/ultra.

What are others getting?


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PostPosted: 13 Nov 2011, 06:28 
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Joined: 02 Dec 2010, 08:16
Posts: 21
Is it possible that some of the crashes could be caused by running out of Vram?

While I was in the game (and barely out of the starting area) with 6050x1200 on default "High" settings, MSI Afterburner was showing 1660mb of memory usage on each of my 3gbs 580's. Someone posted a couple pages back that they were crashing and turned down the graphics settings and the crashing stopped. They mentioned they were running 1gb video cards.

Uldred


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PostPosted: 13 Nov 2011, 06:32 
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Joined: 14 Feb 2010, 13:39
Posts: 761


Books - for those that care..



Unzoomed skill tree - and any other menu items that were messed up..

Still the 3D model's being too large (aka, inventory) remains.

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PostPosted: 13 Nov 2011, 06:38 
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Joined: 13 Sep 2011, 22:57
Posts: 16
Cant wait to read the books, and I guess some of the quest notes and bounties lol! Keep up the good work!!!!


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