Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 03 Nov 2024, 20:22

All times are UTC [ DST ]




Post new topic Reply to topic  [ 56 posts ]  Go to page 1, 2, 3, 4, 5, 6  Next
Author Message
 Post subject: Civilization 5
PostPosted: 19 Feb 2010, 15:54 
Offline
User avatar

Joined: 14 Nov 2006, 15:48
Posts: 2356
Frak yes.






Top
 Profile  
 


 Post subject: Re: Civilization 5
PostPosted: 19 Feb 2010, 17:16 
Offline

Joined: 21 Aug 2007, 23:19
Posts: 265
What is this I don't even...


Top
 Profile  
 
 Post subject: Re: Civilization 5
PostPosted: 19 Feb 2010, 17:29 
Offline
User avatar

Joined: 14 Nov 2006, 15:48
Posts: 2356
What is this I don't even...


Those archers are bigger than the trees.


Top
 Profile  
 
 Post subject: Re: Civilization 5
PostPosted: 19 Feb 2010, 19:18 
Offline
User avatar

Joined: 24 Jun 2005, 22:58
Posts: 1045
Those archers are bigger than the trees.

And did you also complain in Civ1 that all units were squares? :roll:


It'll be a nice one to look forward to for many people I'm sure. For me, I'll probably wait until a weekend deal on Steam or even longer until it's really cheap. €10-15 sounds about right, just like what I just got Civ4 for.


Top
 Profile  
 
 Post subject: Re: Civilization 5
PostPosted: 19 Feb 2010, 21:07 
Offline

Joined: 07 Jul 2007, 23:55
Posts: 2866
I hope they mitigate the city dependency.


Top
 Profile  
 
 Post subject: Re: Civilization 5
PostPosted: 19 Feb 2010, 21:33 
Offline
User avatar

Joined: 14 Nov 2006, 15:48
Posts: 2356
[quote]Those archers are bigger than the trees.

And did you also complain in Civ1 that all units were squares? :roll:
Just fraking around, I have never played any Civ game but I am looking forward to trying this one out.


Top
 Profile  
 
 Post subject: Re: Civilization 5
PostPosted: 20 Feb 2010, 08:29 
Offline
User avatar

Joined: 09 Aug 2006, 14:17
Posts: 1506
Exciting.

I was worring after the console one.


Top
 Profile  
 
 Post subject: Re: Civilization 5
PostPosted: 20 Feb 2010, 17:46 
Offline
Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
And did you also complain in Civ1 that all units were squares?

It works on an abstract level. The units aren't squares - they're just represented on the map by squares, because the actual units wouldn't be directly visible on a world map. Truthfully, Civ 3 and onwards totally killed the immersion factor by having fully animated units that tower over cities and mountains. Not to mention developing the gameplay to the point where you *have* to think about it in terms of game rules, rather than an abstraction of re-creating the course of human history.


Top
 Profile  
 
 Post subject: Re: Civilization 5
PostPosted: 20 Feb 2010, 20:03 
Offline
Founder
Founder
User avatar

Joined: 13 Oct 2003, 05:00
Posts: 7358
Any chance of some 4:3 and 16:10 comparison shots?


Top
 Profile  
 
 Post subject: Re: Civilization 5
PostPosted: 20 Feb 2010, 20:04 
Offline
User avatar

Joined: 14 Nov 2006, 15:48
Posts: 2356
Any chance of some 4:3 and 16:10 comparison shots?

Not for like a year when someone can actually play it ;)


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 56 posts ]  Go to page 1, 2, 3, 4, 5, 6  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 86 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group