Widescreen Gaming Forum

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PostPosted: 24 Apr 2019, 03:43 
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looks like cutscenes are made on the game engine, no one tried to remove the black bars ?

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Last edited by Evil_Raven on 26 Apr 2019, 06:19, edited 1 time in total.
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PostPosted: 24 Apr 2019, 03:48 
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how to remove blurring (the blur turned off in game settings)?
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PostPosted: 24 Apr 2019, 20:58 
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Scorpion's intro in ultrawide has these horrible white bars in the scene. Can this be fixed too?


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PostPosted: 24 Apr 2019, 22:05 
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Evil_Raven wrote:
how to remove blurring (the blur turned off in game settings)?

Disable TXAA in-game. Choose FXAA only or no AA to remove the ghosting/blurring.

The Krypt and Story Mode are hilariously bad in 21:9, with black borders on the top and bottom of screen AND on SIDES as well. By the way, how did you remove the black bars on the sides? If someone needs the exe I'm happy to provide.
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PostPosted: 24 Apr 2019, 23:01 
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Where's Jack when you need him?


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PostPosted: 25 Apr 2019, 12:34 
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original exe 1.0 https://1drv.ms/u/s!Auff7P9WrPtFlhVd8kIRjZ9T8c8I

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PostPosted: 25 Apr 2019, 17:58 
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Joined: 08 May 2015, 07:59
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Since this seems the only active topic on WSGF concerning MK 11 currently I would like to know if anyone here has information about multi-monitor support (5760x1080) for Mortal Kombat 11?

In case the game supports multi-monitor resolutions I would like to know if the support includes every aspect of gameplay. I remember Injustice 2 having native support for multi-monitor but only for the actual fighting. Everytime you did a super-move the game switched to just the center monitor and the super move was only displayed on the center-monitor.


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PostPosted: 25 Apr 2019, 19:16 
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lohan wrote:
Since this seems the only active topic on WSGF concerning MK 11 currently I would like to know if anyone here has information about multi-monitor support (5760x1080) for Mortal Kombat 11?

In case the game supports multi-monitor resolutions I would like to know if the support includes every aspect of gameplay. I remember Injustice 2 having native support for multi-monitor but only for the actual fighting. Everytime you did a super-move the game switched to just the center monitor and the super move was only displayed on the center-monitor.

Only fights, and even then the HUD is displayed only on the center of the screen. Everything else is locked to 16:9. It's the same for ultrawide and multi-monitor setups.

The Krypt is special is TERRIBLE because it's just a tiny rectangle on the center of the screen, at it's locked to 30fps!


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PostPosted: 25 Apr 2019, 23:31 
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Lauson1ex wrote:
Only fights, and even then the HUD is displayed only on the center of the screen. Everything else is locked to 16:9. It's the same for ultrawide and multi-monitor setups.

The Krypt is special is TERRIBLE because it's just a tiny rectangle on the center of the screen, at it's locked to 30fps!


Thanks alot Lauson! Finally the info I was looking for!

So all the Fatalities and the Fatal Blows in Mk11 are exclusively displayed on the center monitor in 16:9 with blacked out side-monitors while the actual fighting is displayed on all three monitors, right!?


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PostPosted: 26 Apr 2019, 10:03 
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Joined: 26 Apr 2019, 09:56
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Evil_Raven how do you achieved this? You have changed the resolution in the cutscene ? Can you explain?
And what about your exe file. Is this modified?


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