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PostPosted: 14 Mar 2015, 10:44 
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Joined: 11 Dec 2008, 23:51
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Location: Germany
Are we going backwards - its 2015 and the still make this shity Jobs: :thumbdown:

The Resolution is available but there are still black Bars like in Assassins Creed Rouge


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File comment: Oddworld - New 'n' Tasty
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PostPosted: 16 Mar 2015, 12:22 
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Joined: 15 Feb 2015, 23:11
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PC Devs are getting lazier I am close to selling my 21:9 LG I CBA to deal with this anymore how hard can it be to allow the 16:9 filter they insist on using to be tweaked to 21:9!!


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PostPosted: 16 Mar 2015, 19:04 
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Joined: 10 Aug 2014, 11:36
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I too am very disappointed with games that's coming with 2560x1080 - 21:9 res but still have black bars.....Starting to regret buying my Ultra-widescreen monitor from LG...


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PostPosted: 17 Mar 2015, 18:59 
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Joined: 06 Mar 2008, 17:20
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Early adopter blues ? 21:9 is a new PC thing; even if it becomes mainstream it won't be before years. If you're mostly interested in cross-platform games, as long as consoles don't make the jump, 16:9 monitors are the way to go.
(Try Sine Mora, the glorious exception: supports 21:9 only !)


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PostPosted: 17 Mar 2015, 19:31 
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Joined: 02 Nov 2009, 12:14
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On a side note, Ori and the Blind Forest, amazing game, well worth getting, inspite of the lack of 21:9 and multi-monitor support. It's a small dev team anyway and that type of game doesn't benefit much from extra vision other then letting you see even more of the stunning visuals at one time.

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PostPosted: 18 Mar 2015, 01:42 
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Joined: 15 Feb 2015, 23:11
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Skid wrote:
On a side note, Ori and the Blind Forest, amazing game, well worth getting, inspite of the lack of 21:9 and multi-monitor support. It's a small dev team anyway and that type of game doesn't benefit much from extra vision other then letting you see even more of the stunning visuals at one time.
Small team.......not so sure its published by Microsoft there are over 100 people in the credits. I think the dev is just lazy he even posted he owns an LG 21:9 monitor & talked about having to create extra artwork for 21:9 which is BS as the game scrolls & Unity engine 4 supports 21:9 natively I think they are just being ultra lazy it would not take much to allow for a fullscreen 21:9 image in that game instead of 21:9 with 16:9 constraints which is what it is right now.
http://steamcommunity.com/app/261570/di ... 708892801/


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PostPosted: 24 Mar 2015, 04:58 
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Joined: 05 Mar 2015, 08:25
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the games I play are 21:9

Neverwinter
World Of Tanks

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PostPosted: 10 Apr 2015, 12:24 
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I have a fix (WIP) for Ori and the Blind Forest that will allow Surround Resolutions + Correct Aspect Ratio for Both Surround and 21:9 AR. Fix for FWS is not done yet but it should be ready soonish:)

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PostPosted: 11 Apr 2015, 08:06 
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helifax wrote:
I have a fix (WIP) for Ori and the Blind Forest that will allow Surround Resolutions + Correct Aspect Ratio for Both Surround and 21:9 AR. Fix for FWS is not done yet but it should be ready soonish:)
Looking forward to that :twothumb: & you created something the lead designer/programmer said could not be done & he even admitted on Steam to owning a 21:9 LG monitor!


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PostPosted: 11 Apr 2015, 11:50 
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helifax wrote:
Fix for FWS is not done yet but it should be ready soonish:)


Really looking forward to this as I have played the game and finished it twice so it will be good to play it again in 21:9..the way it should be played :)


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