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Toybox Turbos (pillarboxed)
http://www.wsgf.org/phpBB3/viewtopic.php?f=95&t=27981
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Author:  Saturn2888 [ 24 Feb 2015, 01:36 ]
Post subject:  Toybox Turbos (pillarboxed)

Everything is 16:9 pillarboxed. Anyone got a fix?

Attachments:
File comment: Start screen.
2015-02-23_00001.jpg
2015-02-23_00001.jpg [ 254.21 KiB | Viewed 4299 times ]
File comment: Main menu.
2015-02-23_00002.jpg
2015-02-23_00002.jpg [ 391.62 KiB | Viewed 4295 times ]
File comment: Stage start.
2015-02-23_00003.jpg
2015-02-23_00003.jpg [ 425.02 KiB | Viewed 4303 times ]
File comment: Choose car.
2015-02-23_00004.jpg
2015-02-23_00004.jpg [ 482.77 KiB | Viewed 4296 times ]
File comment: Gameplay.
2015-02-23_00005.jpg
2015-02-23_00005.jpg [ 562.56 KiB | Viewed 4300 times ]

Author:  jackfuste [ 25 Feb 2015, 11:57 ]
Post subject:  Re: Toybox Turbos (pillarboxed)

Run - Toybox_Turbos_3440x1440.EXE (mirror link)
Start game and press Alt+Enter two times

Attachments:
Toybox_Turbos_3440x1440_2.jpg
Toybox_Turbos_3440x1440_2.jpg [ 586.11 KiB | Viewed 4096 times ]
Toybox_Turbos_3440x1440.jpg
Toybox_Turbos_3440x1440.jpg [ 690.58 KiB | Viewed 4073 times ]

Author:  scavvenjahh [ 25 Feb 2015, 12:17 ]
Post subject:  Re: Toybox Turbos (pillarboxed)

As usual... Can you communicate which values to look for and edit ? :P

Author:  jackfuste [ 25 Feb 2015, 13:05 ]
Post subject:  Re: Toybox Turbos (pillarboxed)

scavvenjahh wrote:
As usual... Can you communicate which values to look for and edit ? :P

This array of bytes should be patched in memory:
9B 20 9A 3E 39 8E E3 3F

For 3440x1440 resolution aspect ratio will be 3440/1440 = 2.388888888888889 = 4018E38E (float value)
So, bytes should be changed to this:
9B 20 9A 3E 8E E3 18 40

Author:  scavvenjahh [ 25 Feb 2015, 21:43 ]
Post subject:  Re: Toybox Turbos (pillarboxed)

Thank you, kind sir ! Too bad it doesn't seem to work with the demo.

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