WalleO wrote:
wow.. that seriously sucks. when are these people going to learn
The craziest thing is this is from Remedy Entertainment. The studio that made the Alan Wake games. Which had stellar support for Ultrawide. I made a topic asking about this on release day, but as per usual every post I've made on this account doesn't get a single reply. So I was waiting for someone else to make one.
I can't tell you how sad I am this is the case. I was so looking forward to playing this. It has to be a Universal App thing; and as per usual anyone who lays in bed with Microsoft comes out worse off then when they started.
Just to be thorough, did you by any chance open up the config files and see if there was anyway to force your resolution and aspect ratio? Was there no resolution option for you, or was it available but broken, and if so what was wrong with it? I ask because this is supposed to be just an update to the same in house engine they have been using. It seems crazy that an engine that had near flawless scaling and rendering for every resolution under the sun would get an update to an even more robust API, picking up some very complex features while dropping simple resolution support. Unless of course those features somehow broke image rendering on wider aspect ratios. I have to believe this is something dictated by the platform or just laziness on Remedy's part. I mean the in game cut-scenes are streamed like video to your machine you can't even have local copies. This screams of some idiot somewhere up the chain thinking they are forward thinking and innovative and failing to understand how absolutely absurd that idea is. That's only for PC by the way you can have the whole game if it's on your X-Box. I am having a hard time thinking of a more ignorant idea than that. Seriously, I can't think of any design choice in a game that is more out of place (and undoubtedly poorly executed). This will ensure a poor experience for a significant amount of the people that bought the game. Anyone with a bad connection, or an ISP who didn't get the memo (and money from Microsoft) to let high quality video through their obscenely bad QoS is going to get a video so compressed and low in resolution it ruins the experience. Imagine if they are using Bink how bad it will look. I should stop before this gets too long. So that's the end of my probably terribly written while frustrated rant.