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Resident Evil 6 2013 Manual PLP Instructions http://www.wsgf.org/phpBB3/viewtopic.php?f=83&t=28184 |
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Author: | imusrt [ 18 Apr 2015, 19:51 ] |
Post subject: | Resident Evil 6 2013 Manual PLP Instructions |
In-game, windowed. Quit. Edit %USERPROFILE%\Documents\CAPCOM\RESIDENT EVIL 6\config.ini. (But backup first! You may want it for skill points menu.) Resolution=####x#### (yours. + border = borderless), Aspect=OFF. Read-only. ShiftWindow (same nums & to position). Screen remembers on reboot. (PLP screenshot with bezel effect) In-game looks good, but some oddities: Some rendered cutscenes that are single-screen are left justified. Main menus are massive, but all usable. Menu complications: [1] Quit is off-screen, can be scrolled to, has visible tool-tip, or just use Ctrl+Alt+Del. [2] Skill points menu (used between game chapters. Can easily access via Play Game, Campaign, Skill Settings). Top & bottom is cropped off. Safest & easiest to shut down game & paste back original config.ini to pick skills. Can be done in PLP, but it's hard the first time: Must remember where stuff is that can't be seen, points total included. To do it in PLP, pressing Enter will select slot 1 (off screen top). Then select your skill (seen or by tooltip). Then must Left-Arrow to Yes (off screen bottom). Could try Flawless Widescreen &/or Widescreen Fixer to fix menus, but these failed me. Could try hackin FWS lua file, not tested. View guide for general help with the instructions. |
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