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FlatOut 2 2006 Manual PLP Instructions. http://www.wsgf.org/phpBB3/viewtopic.php?f=83&t=28064 |
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Author: | chichi007 [ 23 Mar 2015, 15:46 ] |
Post subject: | FlatOut 2 2006 Manual PLP Instructions. |
Game update 1.2 required. Add 2 things to (path-to-game) folder: SoftTH (fullscreen, DX9 x86 game) & Widescreen Fix*. In game launcher, select base PLP resolution. All views good, though 3rd person has 2 issues: FOV bit strong; when nitro, image is inverted. (PLP screenshot with bezel effect) Download here: http://thirteenag.github.io/widescreen_fixes_pack#flatout & Note: FOV edit does not work View guide for general help with the instructions. |
Author: | chichi007 [ 23 Mar 2015, 15:52 ] |
Post subject: | Re: FlatOut 2 2006 Manual PLP Instructions. |
is not a good fix......................... the good version is v1.1 for widescreen and also fov edit work ! search googl................ |
Author: | imusrt [ 16 May 2015, 07:09 ] |
Post subject: | Re: FlatOut 2 2006 Manual PLP Instructions. |
Have you tested v1.1 spread in PLP? If you have, please list your instructions in detail. But I am guessing you tested game in single-screen & assume PLP will work the same. It does not. The WSGF DR for widescreen uses basically the same method (& says nothing of LLL): Widescreen fix, which requires v1.2, see here http://www.wsgf.org/dr/flatout-2 PCGW uses the same Widescreen fix for widescreen (& says LLL is broken, which may well be untrue, as PLP works). See here http://pcgamingwiki.com/wiki/Flatout_2 I tested the boxed game, so maybe had v1.0 installed initially. Update 1.2 was required for the Widescreen fix to support it. So likely never even tested v1.1. I would love to improve this spread though, as the game in multi-monitor has some player view issues (detailed in instructions). So if you test the game in multi-monitor, let me know your results. |
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