Hello,
Been following the OR since I discovered it in early-to-mid-September... Ordered a dev kit as soon as they went up for sale on their site. I'm quite excited
CoolMan=GCHQ= wrote:
I'm waiting on my developer kit and looking forward to it. The initial version will only have 2 640x480 screens but the retail versions will have higher resolution.
It's actually not two screens in the OR... It's one screen, which is 1280x800. There are two images displayed on the one screen, so essentially you have 640x800 per eye. There is some sort of divider down the middle of the screen so there is no bleedover from one side to the other, and the lenses take care of warping the image to the entire FoV.
But yea, this far out they have no idea what resolution they are going to end up using for the consumer version. I believe that there have been companies that have made very high resolution (something like 2k or 4k) screens in the correct size, but due to lack of demand they haven't mass produced them (yet). It'll be interesting to see how the display market is when it is time for them to make final decisions... My guess is that they'll put a minimum 2k in there... In a year or two I couldn't imagine them costing any more than the 1080 displays cost now. And since hardware will have advanced quite a bit, we shouldn't have a huge problem running such high-res displays.
Tamlin wrote:
I might be mistaken, but I seemed to remember that they were talking about making their kits with 110 degrees field of view. Don't know if that would be the consumer version. Please give feedback when you get it!
Yup, you are correct... According to their announcements the field of view will be 110 degrees (diagonally). However, there has been talk that they have been able to get some slightly larger screens, so the actual field of view in the dev kits might be higher. I don't know if this has been 100% confirmed, however.
Mach1.9pants wrote:
Now if they can get it to work in FPSs with a TrackIR that'd be awesome!
No need for TrackIR (that I can see, at least), since it has built-in head tracking.