I heard that Oblivion, TES IV, natively support multiple monitors ; I recently bought a gaming computer, which I didn't have one for some years now. The plan was to get the 2 VGA monitors I consider have high resolution working together, in dual-monitor mode. I'm sure it will take some time to get used to having the cross-hair split by over 2" but I'm confident I will get there. Currently I have the LaCie monitor, which I hope its details are the signature as I answered questions registering, plugged in the DVI port and the ViewSonic in the DP-to-VGA plug. I can't get the monitors to their uncommon maximum size, both have the same ; but I'm somewhat satisfied with the highest common resolution they support, 1600 x 1200, in extended more in Windows 7. I took a screenshot and it was 3200 x 1200 with no blank space, which would happen if they were misaligned or one smaller.
I installed Oblivion with related content then ran the game but my resolution wasn't listed. That was a disappointment but I was happy the true maximum resolution was listed ; I 'm assuming I can at least get it with the main screen/display/monitor, just like it happened in another extended setup I had. I looked around and found
How to run oblivion on 3 monitors [Solved] - Oblivion - Video Games which best solution (6th post, green header) mention editing the maximum sides would suffice (iSize W & iSize H). Well that didn't work. So I finally tried
Eyefinity, provided by AMD which produced the GPU in my gaming system.
Oblivion plays using both my monitors at almost their maximum resolution but I'm now wondering how faster the game would run without having the eyefinity additional layer, somewhere between the game and the GPU output, I assume before Direct X (so between Oblivion and DX).
Does eyefinity slow down my game? If so by how much? If non-negligible, how can I get Oblivion working natively with my monitors (I'd 1st disable eyefinity) ?
Thank you kindly