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PostPosted: 14 Aug 2013, 19:48 
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Joined: 09 Oct 2012, 17:54
Posts: 22
hey all, I know that every COD game to date has not supported eyefinity/surround vision but i found this video fairly interesting

*BE WARNED IT IS VERY LOUD IN THE INTRO SO KEEP YOUR HEADPHONES/SPEAKERS VOLUME LOW*

http://www.youtube.com/watch?v=C3Jq9FkzozI#at=39

i remember seeing this during E3 and they talked about they made this trailer, and during the first person segments its pretty much triple wide.

maybe they will finally implement our favorite feature into this game? Haven't been interested in this series for years, but still this left me intrigued


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PostPosted: 14 Aug 2013, 23:07 
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Joined: 02 Nov 2009, 12:14
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I could be wrong, but that looks vertical minus to me.

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PostPosted: 15 Aug 2013, 05:49 
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Joined: 12 Mar 2013, 23:18
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Ghosts is the first to use their next-gen engine so WS/MM behaviour may well be different from the earlier games.


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PostPosted: 15 Aug 2013, 12:55 
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Joined: 09 Oct 2012, 17:54
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@skid

yeah thats what I thought at first when i first watched it, but at around the 5 minute mark it shows the camera in the first person view of the character using a tool to cut open a window which looks properly scaled as well as the shot where the player character is falling off the building and putting his hands up.

guess well see when release comes around :cheers:


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PostPosted: 07 Nov 2013, 03:35 
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Joined: 10 Jul 2005, 18:27
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Location: Madison, WI
Annnnnnnd we got burned again! No triple-monitor support whatsoever. The developers need to be flogged and then taped to a goalpost somewhere on a nice, cold winter night. :twothumb: :onethumb: :triplewide:

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