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Resident Evil 6 Benchmark http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=25352 |
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Author: | UrbanSmooth [ 03 Mar 2013, 04:27 ] |
Post subject: | Resident Evil 6 Benchmark |
The Resident Evil 6 Benchmark needs some serious HUD and Menu tweaks when playing in triple-wide resolutions via Nvidia Surround/Eyefinity/TH2G. It also fails to run at custom bezel-corrected resolutions. This causes viewing inconsistencies across multiple monitors, and no 'steady flow' to the action. These problems are the same problems that both RE4 and RE5 had. |
Author: | Spyle311 [ 24 Mar 2013, 14:18 ] |
Post subject: | Re: Resident Evil 6 Benchmark |
Hopefully HaYDeN can come to the rescue ! |
Author: | UrbanSmooth [ 27 Mar 2013, 07:26 ] |
Post subject: | Re: Resident Evil 6 Benchmark |
Either he or Dopefish, agreed. |
Author: | onthemour [ 28 Mar 2013, 22:51 ] |
Post subject: | Re: Resident Evil 6 Benchmark |
Is there any fix yet? |
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