Update to my previous post;
Yesterday I was playing MP despite the missing player icons (learning to recognise different uniforms is relatively easy, I decided not to let the missing icons ruin my game but to learn to play without them ) with FPS monitoring on and found out that my FPS dropped below 40 from time to time. If I would have to pinpoint this behaviour to certain event, I would say it manifests when driving tank and enemy shoots near you. The flying rubble and smoke seems to be too much. The FPS loss seemed to affect airborn rubble and stone, maybe even smoke. It's hard to tell when there's so much going on.
Anyhoo, I decided to do something about it. I ended up turning MSAA off, I already had AA Post on High which means FXAA is already enabled. Can't really tell the difference, maybe if you go looking for some difference there would be some but it really looks just the same. That helped a lot. Then I fiddled with nVidia control panel. Changed all 'Quality' values to 'Performance' and enabled triple-buffering. OC'd the cards too, nothing overkill but 900MHz core clock, 1800MHz Shader clock and 2200MHz Memory clock. That required me to rise the voltage just a bit. 1100mV to be precise.
Now I'm running BF3 on ultra settings and FPS is great. So there might be some tweaks you need to do to run the game with Ultra 5760x1080 even with 2 GTX580 3GB cards. But still, it looks great and runs well. Me likey! :D
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