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PostPosted: 23 Sep 2011, 19:28 
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Joined: 01 Aug 2011, 21:18
Posts: 63
Hi all,

Here is what I am running:

2x HP1965 and 1x HP LP3065 in PLP (dont ask, I got the 19" screens for free....)

The 19" are running 1024x1280 in portrait, and the 30" 2560x1600 in Lanscape in the middle.
i have the bottom of the screens lined up for the taskbar (ultramon)

I did some testing last night in BFBC2 attempting to run it in windowed mode at 4660x1600. I did this by modifying the settings.ini file in mydocuments/bfbc2/settings.ini

The game would launch, I would alt+tab to grab the window and center it to cover all 3 screens, alt+tab back, and it would continue to load.

then all of a sudden, it would resize itself to 1024x768, and move itself to the left portrait screen. Did this every time.

After talking with a friend of mine, we are thinking it could be a limitation of the side screens running a vertical resolution of 1280, and the 1600 causes the resize.

im at work, so I cant test, but would I be able to run the game at 4660x1280 and center the window and have it stay that way? even if i keep my 30" at 2560x1600 and just have desktop exposed on the top of the window?


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PostPosted: 26 Sep 2011, 17:22 
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Joined: 01 Aug 2011, 21:18
Posts: 63
just a quick update.

I got this working with SoftTH (awesome tool!!)

however, with my setup, I am running a resolution of 4808x1600 with the 19" in portrait on the sides of my 30" in Lanscape (PLP)

With SoftTH, i get to run it fullscreen, and on all 3 monitors, but the issue now is missing textures. It seems like hte ground is missing on most of the map.

anyone know why that is?


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