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PostPosted: 27 Jan 2011, 11:53 
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Anyone able to tweak Monday Night Combat to run on triple wide? How do you do it? So far biggest resolution it offers me is 1600x1200


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PostPosted: 28 Jan 2011, 12:39 
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sounds like it just needs a res launcher, assuming you've checked all the common config file places etc and found nothing?

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PostPosted: 28 Jan 2011, 13:12 
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It's in the INIs somewhere, but be warned: it doesn't run at the right FOV.

Suiken_2mieu and I have tried fixing this in the INI to no avail, same with console commands. This is probably going to need a patch, or it's going to stay broken.


EDIT: This was in the Beta, however, I'm pretty sure things haven't changed.


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PostPosted: 28 Jan 2011, 21:46 
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I had played it in the beta and had no luck with it either. When I asked the devs in their forums they said it should be easy for them to get it to work right but that they had it on a backburner until more critical issues were resolved. They didn't say they wouldn't give it attention in the future, so it can't hurt to keep annoying them about it :)


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PostPosted: 29 Jan 2011, 01:39 
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That's saddening. I really want to play this game at full resolution.

What .ini file did you edit for the higher resolution? I tried finding to no avail.


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PostPosted: 29 Jan 2011, 03:04 
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I might buy it later, friends seem to keep saying I should haha

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PostPosted: 29 Jan 2011, 07:45 
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I think it's the HostileGame.ini file.


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PostPosted: 29 Jan 2011, 19:29 
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I got it to work at 5760x1080 during the beta, but the FOV was horrible and the weapon models were stretched.

I loaded up the game last night at 1920x1080 (post-beta, obviously) and changing the FOV in the INI didn't do anything, which is unfortunate because I felt like I was running around with horse blinders on.


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PostPosted: 29 Jan 2011, 23:29 
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I got it to work at 5760x1080 during the beta, but the FOV was horrible and the weapon models were stretched.

I loaded up the game last night at 1920x1080 (post-beta, obviously) and changing the FOV in the INI didn't do anything, which is unfortunate because I felt like I was running around with horse blinders on.

That really sucks. :(


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PostPosted: 30 Jan 2011, 06:16 
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We can adjust in-game FOV via Hack, pictured 4800x900 or something @ 144 FOV

Other concerns are:

-HUD
-Cut scenes locked to 16:9 aspect

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