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Far Cry (the original) - no joy in multi-monitor? http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=21573 |
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Author: | Abram [ 22 Feb 2011, 11:28 ] |
Post subject: | Far Cry (the original) - no joy in multi-monitor? |
Tried the method used in the Master Games List, altering the ZoomView.lua within the Scripts.pak file. It works great in single monitor, but when i raise the value above 160 or so, the non-zoomed viewed shows no new drawn information, and even then, the zoomed view is still far too tight. Anyone have any luck with this thing? |
Author: | Abram [ 24 Feb 2011, 06:34 ] |
Post subject: | Re: Far Cry (the original) - no joy in multi-monitor? |
I guess not. Shit. |
Author: | scavvenjahh [ 26 Feb 2011, 10:41 ] |
Post subject: | Re: Far Cry (the original) - no joy in multi-monitor? |
AFAIK there is no strictly Hor+ solution for this game to begin with, anyway. I found the FOV fix to be a mediocre solution even in classic 15:4 TripleHead. Maybe dopefish could help... if he hired 50 korean assistants to take care of the whiny CoD-in-surround fanbase so that he could get back to being a genius, that is. :mrgreen: |
Author: | thales100 [ 26 Feb 2011, 14:17 ] |
Post subject: | Re: Far Cry (the original) - no joy in multi-monitor? |
Yep, this game on surround (specially 3D), with a proper multi monitor solution, would still be a blast. :rockout |
Author: | GeneralAdmission [ 27 Feb 2011, 18:32 ] |
Post subject: | Re: Far Cry (the original) - no joy in multi-monitor? |
if he hired 50 korean assistants to take care of the whiny CoD-in-surround fanbase so that he could get back to being a genius, that is. :mrgreen: :lol: so true |
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