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Far Cry (the original) - no joy in multi-monitor?
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Author:  Abram [ 22 Feb 2011, 11:28 ]
Post subject:  Far Cry (the original) - no joy in multi-monitor?

Tried the method used in the Master Games List, altering the ZoomView.lua within the Scripts.pak file. It works great in single monitor, but when i raise the value above 160 or so, the non-zoomed viewed shows no new drawn information, and even then, the zoomed view is still far too tight.

Anyone have any luck with this thing?

Author:  Abram [ 24 Feb 2011, 06:34 ]
Post subject:  Re: Far Cry (the original) - no joy in multi-monitor?

I guess not. Shit.

Author:  scavvenjahh [ 26 Feb 2011, 10:41 ]
Post subject:  Re: Far Cry (the original) - no joy in multi-monitor?

AFAIK there is no strictly Hor+ solution for this game to begin with, anyway. I found the FOV fix to be a mediocre solution even in classic 15:4 TripleHead. Maybe dopefish could help... if he hired 50 korean assistants to take care of the whiny CoD-in-surround fanbase so that he could get back to being a genius, that is. :mrgreen:

Author:  thales100 [ 26 Feb 2011, 14:17 ]
Post subject:  Re: Far Cry (the original) - no joy in multi-monitor?

Yep, this game on surround (specially 3D), with a proper multi monitor solution, would still be a blast. :rockout

Author:  GeneralAdmission [ 27 Feb 2011, 18:32 ]
Post subject:  Re: Far Cry (the original) - no joy in multi-monitor?

if he hired 50 korean assistants to take care of the whiny CoD-in-surround fanbase so that he could get back to being a genius, that is. :mrgreen:

:lol:

so true

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