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Lost Planet 2
http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=20677
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Author:  Csavez [ 09 Oct 2010, 18:03 ]
Post subject:  Lost Planet 2

3D vision surround PERFECT! (3D vision ready)

3944x720




:rockout

Author:  sulami [ 11 Oct 2010, 13:23 ]
Post subject:  Re: Lost Planet 2

Looks pretty cool

What about performance?

Author:  Csavez [ 15 Oct 2010, 23:59 ]
Post subject:  Re: Lost Planet 2

http://www.youtube.com/watch?v=GEs7Z2E9_8w
i7 950 4.14 GHz,CPU Cooler Noctua NH-D14
OCZ DDR-3 6Gb /1600 KIT
Gigabyte GA-EX58-UD5,
2 way Zotac gtx 480 SLI,
3D vision surround,3 x Samsung SyncMaster 2233RZ [22" LCD] ,
and more..
Lost Planet 2 Performance:5160x1050 dx11 anti-aliasing off,all full.

Author:  Abram [ 16 Oct 2010, 08:31 ]
Post subject:  Re: Lost Planet 2

So how is it? I played the first one and I liked it enough to be interested in another.. but I've read many reviews about the console version being very buggy.

Hey! A proper HUD! Woo!

Author:  suiken_2mieu [ 16 Oct 2010, 17:31 ]
Post subject:  Re: Lost Planet 2

Yay I loved lost planet, time to get number two when it get's cheap.

Author:  Abram [ 17 Oct 2010, 08:15 ]
Post subject:  Re: Lost Planet 2

Okay. I borrowed a copy and I've found that at my max EF resolution using Dx11, the framerate is just too low - 20fps. I tried lowering it to my bezel-compensated 5040x1050-based resolution of 5292x1050, but it's not in the menu. I found that i can enter it into the .ini file, Yay. Although it runs MUCH better at 30+fps in the bench, and looks great, my picture is off-center; crosshair, HUD, everything. Is this the case with the rest of you? I'd hate to have to play this beautiful game in DX9 mode.... :( And being the first time I've seen any game run without bezel compsensation in a long time, it just looks aweful.

Maybe I'll be waiting for bargain bin, as well. Maybe by then I'll have the hardware to use the full EF res...

Kudos to CAPCOM for making it much more multi-monitor friendly, and giving us a useful config.ini. Once again, my Rumblepad 2, although detected properly, has swapped X and Y on the right stick. Though changing it in the .ini doens't really work. I'm sure the x360 emulator will do just fine.

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