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 Post subject: GRAW 2 And TH2GDE
PostPosted: 14 Jul 2009, 08:32 
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Joined: 14 Jul 2009, 08:25
Posts: 10
Hi. First of all i just want to say "hello !" to all the community. I'm Thebeers From Italy ^^.
I'm here because i have some problems with Ghost Recon Advanced Warfighter 2 and Triplehead2go Digital edition.
When i set my resolution as 3840x1024 it became stretched.
I already tried to set the aspect ratio from 4:3 to 16:9 to 5:4 but it doesen't change the final result.

Can somebody help me?

Thank you very much.

Thebeers


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 Post subject: GRAW 2 And TH2GDE
PostPosted: 14 Jul 2009, 09:34 
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Joined: 14 Jul 2009, 08:25
Posts: 10
Is possible to solve the problem with some kind of FOV changer?


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 Post subject: GRAW 2 And TH2GDE
PostPosted: 14 Jul 2009, 12:10 
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Joined: 24 May 2009, 02:07
Posts: 216
Hi and welcome to WSGF.

What is the native resolution of your monitors?
You didn't mention 16:10. If that happens to be the correct aspect for your screens, it is best to try to run at a res that gives you that aspect ratio.


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 Post subject: GRAW 2 And TH2GDE
PostPosted: 14 Jul 2009, 12:28 
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Joined: 14 Jul 2009, 08:25
Posts: 10
The native res. of my monitors is 1280x1024 each one.
So, my desktop (in triple head) settings are 3840x1024.
But on GRAW2 (with the same res.) it's stretched. when (for example) you use any type of scope the image (the circle) became stretched like an egg. :)
i tried to change res. but nothing happened.

Any other tips?


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 Post subject: GRAW 2 And TH2GDE
PostPosted: 14 Jul 2009, 13:15 
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Joined: 06 Nov 2008, 01:08
Posts: 1898

Any other tips?


GRAW 2 doesnt support THG resolutions (fov cant be set or tweaked properly i think), please check this thread :

http://www.widescreengamingforum.com/forum/viewtopic.php?t=16192


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 Post subject: GRAW 2 And TH2GDE
PostPosted: 14 Jul 2009, 13:54 
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Joined: 14 Jul 2009, 08:25
Posts: 10
Graw1 was ok...
Graw2 doesn't support THG?

Lot of sadness...


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 Post subject: GRAW 2 And TH2GDE
PostPosted: 17 Jul 2009, 16:52 
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Joined: 23 Apr 2009, 12:06
Posts: 140
Yes... it's a pity but it;s true :(


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