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Dualhead2go and WoW, image right in the middle...
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Author:  Italia_NYC [ 13 Feb 2009, 02:05 ]
Post subject:  Dualhead2go and WoW, image right in the middle...

Hey guys, I am now using two monitors with the Dualhead2Go, @ a 3840x1200 resolution. Things are fine until I try to play WoW. The image is right smack centered between my two screens. My character is literally split in two. It is unplayable like this. Am I missing a setting somewhere to alleviate this?

Thanks!

Author:  Italia_NYC [ 13 Feb 2009, 05:11 ]
Post subject:  Dualhead2go and WoW, image right in the middle...

The answer, evidently, is you can't. This unit will be going back to Newegg tomorrow. Cheers.

Author:  neosin [ 13 Feb 2009, 12:54 ]
Post subject:  Dualhead2go and WoW, image right in the middle...

dualhead is waste of money

get a triplehead :)

best thing i ever bought

Author:  P-Storm [ 13 Feb 2009, 14:41 ]
Post subject:  Dualhead2go and WoW, image right in the middle...

The only "solution" with Dualhead is, or you buy 2 beamers, or you buy triplehead (or something like that). softTH can render 3 screens and display it on 2. :wink:

Author:  Paradigm Shifter [ 13 Feb 2009, 16:35 ]
Post subject:  Dualhead2go and WoW, image right in the middle...

Nah, dualhead is a bit poor for games, as most games tend to focus on the middle of the screen... co-incidentally right where the two screens are split. ;)

Author:  [email protected] [ 13 Feb 2009, 19:19 ]
Post subject:  Dualhead2go and WoW, image right in the middle...

Use windowed mode and make it smaller horizontally and move the window slightly to the side.

Author:  Mergatroid [ 15 Feb 2009, 20:09 ]
Post subject:  Dualhead2go and WoW, image right in the middle...

ct_viewport or sunnart addons.



http://www.ctmod.net/downloads/

http://wow.curse.com/downloads/wow-addons/details/sunn-viewport-art.aspx

Author:  bsoder [ 16 Feb 2009, 16:35 ]
Post subject:  Dualhead2go and WoW, image right in the middle...

/script WorldFrame:ClearAllPoints(); WorldFrame:SetPoint("TOPLEFT", 0, 0); WorldFrame:SetPoint("BOTTOMRIGHT",-1280, 0);WorldFrame:SetUserPlaced(true);

You might have to change the -1280 value to get you to exactly the right place, but this will change your viewport to be on the left screen only. It's a sticky change - you don't have to reload it each time you play, so use 0,0 if you want to put it back.

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