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Mirror's Edge - Released
http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=16010
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Author:  Paddy the Wak [ 15 Jul 2008, 15:22 ]
Post subject:  Mirror's Edge - Released

Mirror's Edge ... looks fantastic ... it TripleHead it would be 3 times a s good !

Please post letting EA and DICE know ... :WWTH2Go
Politely of course ... :mrgreen:

http://forums.electronicarts.co.uk/mirrors-edge/325029-mirrors-edge-triplehead.html#post5418466

Thanks Guys !

Author:  TBZ [ 15 Jul 2008, 16:21 ]
Post subject:  Mirror's Edge - Released

Doesnt Mirror's Edge use UE3? If then, TH might be, problematic :?

Author:  Paddy the Wak [ 15 Jul 2008, 16:27 ]
Post subject:  Mirror's Edge - Released

Hence the call for lobbying ... :wink:
Also ... they managed it with Bioshock that too is UE3.

Author:  TBZ [ 15 Jul 2008, 16:37 ]
Post subject:  Mirror's Edge - Released

That's true..
Even though I'm not a TH user myself, I wish you luck :)

Author:  Paddy the Wak [ 15 Jul 2008, 16:43 ]
Post subject:  Mirror's Edge - Released

Thank you ... :D
You could also post in that EA thread ... you might one day own TH ... :wink: :mrgreen:

Author:  MobsterOO7 [ 15 Jul 2008, 17:20 ]
Post subject:  Mirror's Edge - Released

EA has disabled registration. Pretty lame.


Author:  [email protected] [ 16 Jul 2008, 07:01 ]
Post subject:  Mirror's Edge - Released

Register a master account, then youll have access.

Author:  Pantsbandit [ 28 Jul 2008, 03:50 ]
Post subject:  Mirror's Edge - Released

Seriously I wouldn't worry about it, I wouldn't be surprised if it had native support. Most first-person games work no problem, it's only the third-person games like Mass Effect that have problems.

Author:  scavvenjahh [ 28 Jul 2008, 12:52 ]
Post subject:  Mirror's Edge - Released

Do your homework dear new poster, browse the master game list, you'll be surprised :lol: Real native and fully-working support for surround gaming is scarce at best, and FPSs are no exception... especially those powered by UE3.

Author:  JKeefe [ 31 Jul 2008, 21:24 ]
Post subject:  Mirror's Edge - Released

Real native and fully-working support for surround gaming is scarce at best, and FPSs are no exception...
If anything, the FPS genre is the rule. Certified triplehead support for racing games is almost expected at this point, while FPS games are plagued by apsect ratio issues, vert- gameplay, menus problems, etc.

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