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PostPosted: 30 May 2008, 02:56 
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Joined: 28 Jan 2008, 21:55
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Mass Effect for the PC was released this week and I quickly went out and purchased it. To my dismay the game doesn't seem to change the FOV despite having wide screen options in the game menu. The UI also seems to completely dissapear or is just way off screen. I've tried fiddling with some of the options in the .ini files in the config folder to no avail. So if anyone else has seen a fix, or knows how to fix these issue's please share! ^^


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PostPosted: 30 May 2008, 04:55 
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Fiddlesticks. I'm getting tired of constantly having to fight with UE3-games. :(


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PostPosted: 30 May 2008, 13:13 
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Joined: 12 Dec 2006, 13:56
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Seconded! You'd think they'd learn from Bioshock and release a patch to enable correct FOV. It's the same engine goldarnit!!

Just goes to show how niche we really are. I see on the steam survey something like 73% of steam users still use a 4:3 monitor (or 5:4 I guess, but then that just reinforces my point about how little is known about monitor size). Gah, it sucks monumentally....


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PostPosted: 30 May 2008, 13:36 
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Typical UE3 crap ... :(
Try typing FOV 130 in at the console ... if it has a console.
That is how it worked in Gears of War.

I don't think it will help too much if it does work as the HUD isn't scaling ... :(


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PostPosted: 30 May 2008, 18:32 
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I don't think it will help too much if it does work as the HUD isn't scaling ...


Actually I think the problem is that it is scaling to another aspect ratio. I have seen this with a alot of 4:3 only games I force into widescreen.


When you press spacebar do you see anything? That is a HUD that covers all edges of the screen.


I tried creating a shortcut to the executable with the console tag but it did not work. Based on the current copy protection I am not too suprised.


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PostPosted: 30 May 2008, 20:44 
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Joined: 28 Jan 2008, 21:55
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Typical UE3 crap ... Sad
Try typing FOV 130 in at the console ... if it has a console.
That is how it worked in Gears of War.

I don't think it will help too much if it does work as the HUD isn't scaling ...


No there is no console, that I know of anyway. And changing any of the FOV settings in the config files, have yielded 0 results, its like they don't do anything :?:

When you press spacebar do you see anything? That is a HUD that covers all edges of the screen.


No pressing Space bar, does not reveal any of those HUD elements either. I'm not sure what the issue is @.@


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PostPosted: 30 May 2008, 21:11 
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I don't think it will help too much if it does work as the HUD isn't scaling ...


Actually I think the problem is that it is scaling to another aspect ratio.
We are talking about TH so what that meant was ... the HUD isn't scaling to the TH aspect ratio ... :wink: ... so yeah ... it is scaling to another aspect ratio.


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PostPosted: 30 May 2008, 23:26 
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We are talking about TH so what that meant was ... the HUD isn't scaling to the TH aspect ratio ... ... so yeah ... it is scaling to another aspect ratio.


Whats is TH? :P


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PostPosted: 31 May 2008, 00:10 
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:mrgreen:


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PostPosted: 31 May 2008, 00:21 
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While this behaviour seems typical of the Unreal 3 Engine, it's frankly embarrassing that devs using it don't seem to have twigged to it's issues yet.

...

It's also embarrassing that it's not released in the UK yet, and yet fully cracked versions of it are available. :evil: Wow... that SecuROM lasted all of two days, absolute maximum, didn't it? :x


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