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 Post subject: Far Cry 2 ...
PostPosted: 22 Oct 2008, 12:11 
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Joined: 27 Jul 2004, 17:42
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My copy arrived today ... yippie
The aspect ratio and resolution are ok though ... BUT ... the FOV is not right for TH ... :(
Looking for ways to increase that FOV which is currently vert-.

The games graphics look better than I was expecting from screens I have seen posted by others on the net ... but it is early in the game, I haven't played very far at all because of that FOV issue.


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 Post subject: Far Cry 2 ...
PostPosted: 22 Oct 2008, 14:14 
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Joined: 17 Apr 2008, 22:05
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Bummer, mine's in the post...a fov fix is critical :x


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 Post subject: Far Cry 2 ...
PostPosted: 22 Oct 2008, 14:43 
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Yeah it is a bummer ... :(
What it does is it takes your aspect ratio from your desktop res.

To play it in single screen until we get a FOV fix is also a bit akward ...

If you try to use a single screen res in the game but your desktop is a TripleHead res you will have a messed up aspect ratio.

You need to set your desktop to a single screen resolution then use that resolution in the game.
The FOV and AR will then be correct.

I'll try to post some screenshots later today ... I have to get on with some work right now.


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 Post subject: Far Cry 2 ...
PostPosted: 22 Oct 2008, 15:02 
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That's worth knowing...thanks.


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 Post subject: Far Cry 2 ...
PostPosted: 22 Oct 2008, 16:37 
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1280x1024 desktop res ... 1280x1024 in game ...


1680x1050 desktop ... 1680x1050 in game ... vert- compared with 1280x1024 ...


It seems to take the aspect ratio from the desktop resolution and the FOV is fixed horizontally to that aspect ratio/resolution ... i.e. vert-

1680x1050 desktop ... 5040x1050 in game ...


5040x1050 desktop ... 1680x1050 in game ...


5040x1050 desktop ... 5040x1050 in game ...


Now that messes with my head ... :lol:


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 Post subject: Far Cry 2 ...
PostPosted: 22 Oct 2008, 16:48 
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Joined: 17 Apr 2008, 22:05
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I notice 1680/1680 has the same FOV as 1680/5040, could you try a 16:9 desktop resolution to see if further squashes the FOV?


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 Post subject: Far Cry 2 ...
PostPosted: 22 Oct 2008, 17:29 
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Joined: 19 Sep 2006, 16:25
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Looks like we're in for another "bioshock spike". This may be good enough to get us onto digg and kotaku again.

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 Post subject: Far Cry 2 ...
PostPosted: 22 Oct 2008, 19:14 
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this uses the same engine as crysis's right? could we use the same fix?


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 Post subject: Far Cry 2 ...
PostPosted: 22 Oct 2008, 19:17 
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It's not the same engine and Crysis ... and Crysis worked in WS and TH out of the box.


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 Post subject: Far Cry 2 ...
PostPosted: 22 Oct 2008, 20:57 
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Joined: 28 Feb 2007, 15:34
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This reminds me of Medal of Honor, or indeed Bioshock.

This one is definitely worth lobbying the devs for ;)


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