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Blazing Angels Squadrons of WWII ... TripleHead
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Author:  Paddy the Wak [ 08 Jul 2007, 19:49 ]
Post subject:  Blazing Angels Squadrons of WWII ... TripleHead

Blazing Angels is great fun ... and the graphics are pretty good too.
Racer_S has made a FOV tool for this game ... :) ... he is a good man !

Download from here ... http://dl.tocaedit.com/baFOV.zip

and here ... Files available from https://community.pcgamingwiki.com/files (search there)

Start the tool ...
Set the tool to about 0.01677 ...
Start the game ...
Once you are in the air press the * key to enable the FOV.

Sometimes the tool won't enable on the ground ... you need to be in the air ... flying.

EDIT : Just a quick note ...
Should the game crash on the fourth mission ... lower the View Distance setting to Medium in the Advanced Settings config.
This mission is graphically intense and visually awesome ... turning the view distance to medium it still looks stunningly good !

A point worth noting if you are going to mess with that setting above.
When tweaking the FOV with the + and - keys nothing changes until you use
the throttle either to accelerate or decelerate ...
I think this is because of the way the FOV changes with the aircrafts speed.
Anyway ... now that I have a pretty good setting for TripleHead that tweaking
should no longer be needed.

Author:  Paddy the Wak [ 09 Jul 2007, 08:26 ]
Post subject:  Blazing Angels Squadrons of WWII ... TripleHead

Just a quick note ...
Should the game crash on the fourth mission ... lower the View Distance setting to Medium in the Advanced Settings config.

It still looks stunning even at medium ... this is easily the best looking arcade combat flight game I have played and the game play is excellent too ... I'm loving this game ... :D

Screenshots of the fourth mission ... a night time battle over London ... it's awesome ... :shock: ... 8)
With the View Distance at Medium ...
The FPS seem very low but in game it is not noticeable it all runs very smooth ...
I would never have guessed they were so low ...








Author:  ben@scan [ 09 Jul 2007, 12:13 ]
Post subject:  Blazing Angels FOV Tool

Nice one Paddy and Racer_S been waiting for this !! :D :D

Author:  Paddy the Wak [ 15 Jul 2007, 13:30 ]
Post subject:  Blazing Angels Squadrons of WWII ... TripleHead

Awesome game ! ... your gonna love it Ben.

Going out in a blaze of glory ... :lol:


Author:  ctrlsteef [ 15 Jul 2007, 16:02 ]
Post subject:  Blazing Angels Squadrons of WWII ... TripleHead

Wow mate, that's one seriously cool screenshot. :o

Author:  <<UK>>Wolf [ 15 Jul 2007, 16:07 ]
Post subject:  Blazing Angels Squadrons of WWII ... TripleHead

OMG this looks awesome . I aint into flying games as i tend to crash all the time bah But wow this is just awesome to watch

Author:  starfighter [ 25 Jul 2007, 14:35 ]
Post subject:  Blazing Angels Squadrons of WWII ... TripleHead

Amazing!


@Paddy:

Howis the performance @3840x1024 with you system

Author:  Paddy the Wak [ 31 Jul 2007, 12:37 ]
Post subject:  Blazing Angels Squadrons of WWII ... TripleHead

The FPS are on the screenshots but it doesn't feel anywhere near as slow as they would suggest ...it is a great arcade combat FS

As I mentioned earlier even with the view distance at medium it looks stunningly good.

Author:  starfighter [ 02 Aug 2007, 00:22 ]
Post subject:  Blazing Angels Squadrons of WWII ... TripleHead

@paddy : Performance is the same with my 7900gx2 @ game version 1.02 .

But the game experience is not convincing me so I will not buy and play it. :cry:

Author:  Riles [ 05 Oct 2007, 20:41 ]
Post subject:  Blazing Angels Squadrons of WWII ... TripleHead

Was hoping this FOV fix would work w/ Blazing Angels 2. Sadly, this is not the case.

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