Demo can be found here ...
http://www.3dgamers.com/games/dirt/downloads/
http://www.fileplanet.com/177286/170...info/DiRT-Demo
http://files.filefront.com/DIRT%3A+Colin+McRae+Off+Road+Demo/;7586484;/fileinfo.html
http://www.worthdownloading.com/game.php?gid=2524
http://www.gamershell.com/download_19282.shtml
Choose your desired TripleHead resolution in the game ... leave the Aspect Ratio on Normal ...
Any other Aspect Ratio gives the wrong Aspect Ratio for TripleHead ... so distorted visuals.
Unfortunately the HUD is set for a widescreen and so it has the bezels of the screens cutting through some elements of the HUD ...
Look at where the sides of the 4:3 screenshot line up with the various HUD elements of the first TH shot to see where ...
I have tried to find a way around this as there are various .xml files that can be edited but so far no luck ... I will keep trying.
All the menus are fine ... actually their animation effects work very well in TripleHead.
You will need a VERY good system to run this game at 3840x1024 with the Ultra settings ... these shots are with the settings on high +2x AA and the game ran pretty smooth all be the fps varied between 18 and 27 and using just one 8800. I'll try Sli later ...
EDIT ... Sli made little difference ... :?
I used the Xbox 360 controller to drive ... it worked very well ... it even had rumble.