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Lock On: Modern Air Combat (with Flaming Cliffs Addon)
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Author:  JKeefe [ 22 Apr 2006, 20:07 ]
Post subject:  Lock On: Modern Air Combat (with Flaming Cliffs Addon)

Lock On: Modern Air Combat with Flaming Cliffs Addon (man, I thought this looked good on one monitor...)



Author:  RichieG [ 02 Jun 2006, 00:51 ]
Post subject:  Lock On: Modern Air Combat (with Flaming Cliffs Addon)

Hi Guys,

I have some new settings that will help with the FOV in Lock on.

The file is called view.cfg
configviewview.cfg (on my system)

I would like you to make a change that allows you to change the FOV to 170.

Here are the settings:

// If MouseCockpit is not set here then option value is used.
// Remove two slashes in the next line and set your custom value:
//MouseCockpit = 0;
MouseExternal = 0;
MouseSpeedSlow = 0.667;
MouseSpeedNormal = 1.0;
MouseSpeedFast = 2.0;
KeyboardSpeedSlow = 0.167;
KeyboardSpeedNormal = 1.0;
KeyboardSpeedFast = 5.0;
CockpitViewAngleMin = 20.0;
CockpitViewAngleMax = 170.0;
// If CockpitViewAngleDefault is not set here then option value is used
// Remove two slashes in the next line and set your custom value:
CockpitViewAngleDefault = 170.0; Just remove the 2 slashes to un-rem the line so that the game will recognize it.
ExternalViewAngleMin = 3.0;
ExternalViewAngleMax = 170.0;
// If ExternalViewAngleDefault is not set here then cockpit value is used
// Remove two slashes in the next line and set your custom value:
//ExternalViewAngleDefault = 60.0;
CameraTerrainRestriction = 1;
DisableSnapViewsSaving = 1;
UseDefaultSnapViews = 0;
ExplosionExpoTime = 4.0;
CockpitSnapStepHor = 45.0;
CockpitSnapStepVert = 30.0;
CockpitNyMove = 1;
ChazeCameraNyMove = 1;
//Labels params
LabelAirOn = 1;
LabelGroundOn = 1;
LabelNavyOn = 1;
LabelMissileOn = 1;
LabelMinDistanceAir = 100.0;
LabelMaxDistanceAir = 50000.0;
LabelMinDistanceGround = 100.0;
LabelMaxDistanceGround = 20000.0;
LabelMinDistanceNavy = 100.0;
LabelMaxDistanceNavy = 50000.0;
LabelMinDistanceMissile = 100.0;
LabelMaxDistanceMissile = 20000.0;
LabelShowName = 1;
LabelShowDistance = 1;
LabelShowPilotName = 0;
CockpitHAngleOrigin = 0.0;
CockpitVAngleOrigin = -9.5;

The setting in BOLD are the important ones

Author:  JKeefe [ 02 Jun 2006, 02:52 ]
Post subject:  Lock On: Modern Air Combat (with Flaming Cliffs Addon)

I will try this ASAP, Richie.

Author:  JKeefe [ 02 Jun 2006, 03:23 ]
Post subject:  Lock On: Modern Air Combat (with Flaming Cliffs Addon)

No go, Richie, I still have a severly limited vertical FOV in-cockpit. This is as far as I can zoom out with your suggested settings:



This is no different than before.


Here is the max zoom out with the same settings, but in single-screen mode:



I was going to prepare a detailed description of this problem for Eagle Dynamics, but I take it you're handling it? Or perhaps you are getting different results than I am.

Author:  JKeefe [ 02 Jun 2006, 03:30 ]
Post subject:  Lock On: Modern Air Combat (with Flaming Cliffs Addon)

Richie, the bolded settings you have posted are not the ones that directly affect max and min cokpit FOV. Those values are found in Lock OnConfigViewView.lua (not .cfg)

----------------------------------------------------------------------------
-- Camera view angle limits {view angle min, view angle max}.
CameraViewAngleLimits = {}
CameraViewAngleLimits[PlaneIndex.iSu_27] = {20.0, 120.0}
CameraViewAngleLimits[PlaneIndex.iSu_33] = {20.0, 120.0}
CameraViewAngleLimits[PlaneIndex.iSu_25] = {20.0, 120.0}
CameraViewAngleLimits[PlaneIndex.iSu_39] = {2.0, 120.0}
CameraViewAngleLimits[PlaneIndex.iMiG_29] = {20.0, 120.0}
CameraViewAngleLimits[PlaneIndex.iMiG_29K] = {20.0, 120.0}
CameraViewAngleLimits[PlaneIndex.iA_10] = {20.0, 120.0}
CameraViewAngleLimits[PlaneIndex.iF_15] = {20.0, 120.0}
----------------------------------------------------------------------------

If I change the Su_39 (Su-25T) line to
----------------------------------------------------------------------------
CameraViewAngleLimits[PlaneIndex.iSu_39] = {2.0, 170.0}
----------------------------------------------------------------------------
to match the angele you are suggesting, this is what the max zoom looks like:



When I fly Lock On single-screen, I usually use a max angle of 135. This lets you see a lot but avoids the distortion and framerate issues you get when you zoom out further.

Author:  RichieG [ 02 Jun 2006, 15:03 ]
Post subject:  Lock On: Modern Air Combat (with Flaming Cliffs Addon)

Hi jkeefe,

Thanks for the feedback, it's strange it didn't work for you as I gave the same fix to another customer on our forums and it worked fine for him ????

I will have to dig a bit more then :-)

Author:  JKeefe [ 02 Jun 2006, 15:26 ]
Post subject:  Lock On: Modern Air Combat (with Flaming Cliffs Addon)

Richie,

It's gotta be something in another .cfg or .lua file then. Or that other guy is running Lock On 1.02 while I have Flaming Cliffs (1.1) and there is some difference. Do you have this title in-house and is the full range of view zoom working for you? If so, is it 1.02 or 1.1 Flaming Cliffs?

If I need to install 1.02 for testing purposes I can do that easily without messing up my real install.

I'm very happy to see Matrox is working on this; Lock On is simply amazing in triplehead even when it's unplayable because of these view zoom issues. If I could get it working like it's suppossed to, I would be ecstatic.

Author:  EvilPower [ 28 Jun 2006, 03:22 ]
Post subject:  Lock On: Modern Air Combat (with Flaming Cliffs Addon)

The problem is aspect ratio, which is stuck at 4:3 (1.33). Try changing it to whatever ratio you have (f.i. 1680/1050=1.6). Worked for me.

Lock OnConfiggraphics.cfg:
Code:

       Simulation
       {
           resolution = {1680, 1050};
           bpp = 32;
           fullscreen = 1;
   //        aspect = 1.333333373;
      aspect = 1.6;
       }


But every time you change something in options, the game resets it back to 1.33, so you have to edit it again.

Author:  JKeefe [ 28 Jun 2006, 16:31 ]
Post subject:  Lock On: Modern Air Combat (with Flaming Cliffs Addon)

I have set the proper aspect ration for 3072x768, which is 4.000. This is not the cause of the problem.

I have not been able to experiment with this because my main video card failed, but I will spend some time on it when a relacement arrives.

Author:  JKeefe [ 04 Jul 2006, 06:07 ]
Post subject:  Lock On: Modern Air Combat (with Flaming Cliffs Addon)

Ok, I got a new videocard (7900GT) and reverted to Lock On 1.02 to test with a pre-Flaming Cliffs version of the game. I am still stuck with a way-too-close max zoom out.

Richie, at this point I am pretty frustrated; I've done everything everyone's suggested but nothing seems to be working. I even tried running at 2400x600 in case the problem was specific to the resolution. Has anyone actually got this thing working with appropriate cockpit zoom and a triplehead resolution? I have yet to see a screenshot...

Please tell me what you would like me to do. Step-by-step instructions, post on the Matrox boards, post on the Eagle Dynamics boards, whatever.

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