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Lock On: Modern Air Combat (with Flaming Cliffs Addon) http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=13246 |
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Author: | JKeefe [ 22 Apr 2006, 20:07 ] |
Post subject: | Lock On: Modern Air Combat (with Flaming Cliffs Addon) |
Lock On: Modern Air Combat with Flaming Cliffs Addon (man, I thought this looked good on one monitor...) |
Author: | RichieG [ 02 Jun 2006, 00:51 ] |
Post subject: | Lock On: Modern Air Combat (with Flaming Cliffs Addon) |
Hi Guys, I have some new settings that will help with the FOV in Lock on. The file is called view.cfg configviewview.cfg (on my system) I would like you to make a change that allows you to change the FOV to 170. Here are the settings: // If MouseCockpit is not set here then option value is used. // Remove two slashes in the next line and set your custom value: //MouseCockpit = 0; MouseExternal = 0; MouseSpeedSlow = 0.667; MouseSpeedNormal = 1.0; MouseSpeedFast = 2.0; KeyboardSpeedSlow = 0.167; KeyboardSpeedNormal = 1.0; KeyboardSpeedFast = 5.0; CockpitViewAngleMin = 20.0; CockpitViewAngleMax = 170.0; // If CockpitViewAngleDefault is not set here then option value is used // Remove two slashes in the next line and set your custom value: CockpitViewAngleDefault = 170.0; Just remove the 2 slashes to un-rem the line so that the game will recognize it. ExternalViewAngleMin = 3.0; ExternalViewAngleMax = 170.0; // If ExternalViewAngleDefault is not set here then cockpit value is used // Remove two slashes in the next line and set your custom value: //ExternalViewAngleDefault = 60.0; CameraTerrainRestriction = 1; DisableSnapViewsSaving = 1; UseDefaultSnapViews = 0; ExplosionExpoTime = 4.0; CockpitSnapStepHor = 45.0; CockpitSnapStepVert = 30.0; CockpitNyMove = 1; ChazeCameraNyMove = 1; //Labels params LabelAirOn = 1; LabelGroundOn = 1; LabelNavyOn = 1; LabelMissileOn = 1; LabelMinDistanceAir = 100.0; LabelMaxDistanceAir = 50000.0; LabelMinDistanceGround = 100.0; LabelMaxDistanceGround = 20000.0; LabelMinDistanceNavy = 100.0; LabelMaxDistanceNavy = 50000.0; LabelMinDistanceMissile = 100.0; LabelMaxDistanceMissile = 20000.0; LabelShowName = 1; LabelShowDistance = 1; LabelShowPilotName = 0; CockpitHAngleOrigin = 0.0; CockpitVAngleOrigin = -9.5; The setting in BOLD are the important ones |
Author: | JKeefe [ 02 Jun 2006, 02:52 ] |
Post subject: | Lock On: Modern Air Combat (with Flaming Cliffs Addon) |
I will try this ASAP, Richie. |
Author: | JKeefe [ 02 Jun 2006, 03:23 ] |
Post subject: | Lock On: Modern Air Combat (with Flaming Cliffs Addon) |
No go, Richie, I still have a severly limited vertical FOV in-cockpit. This is as far as I can zoom out with your suggested settings: This is no different than before. Here is the max zoom out with the same settings, but in single-screen mode: I was going to prepare a detailed description of this problem for Eagle Dynamics, but I take it you're handling it? Or perhaps you are getting different results than I am. |
Author: | JKeefe [ 02 Jun 2006, 03:30 ] |
Post subject: | Lock On: Modern Air Combat (with Flaming Cliffs Addon) |
Richie, the bolded settings you have posted are not the ones that directly affect max and min cokpit FOV. Those values are found in Lock OnConfigViewView.lua (not .cfg) ---------------------------------------------------------------------------- -- Camera view angle limits {view angle min, view angle max}. CameraViewAngleLimits = {} CameraViewAngleLimits[PlaneIndex.iSu_27] = {20.0, 120.0} CameraViewAngleLimits[PlaneIndex.iSu_33] = {20.0, 120.0} CameraViewAngleLimits[PlaneIndex.iSu_25] = {20.0, 120.0} CameraViewAngleLimits[PlaneIndex.iSu_39] = {2.0, 120.0} CameraViewAngleLimits[PlaneIndex.iMiG_29] = {20.0, 120.0} CameraViewAngleLimits[PlaneIndex.iMiG_29K] = {20.0, 120.0} CameraViewAngleLimits[PlaneIndex.iA_10] = {20.0, 120.0} CameraViewAngleLimits[PlaneIndex.iF_15] = {20.0, 120.0} ---------------------------------------------------------------------------- If I change the Su_39 (Su-25T) line to ---------------------------------------------------------------------------- CameraViewAngleLimits[PlaneIndex.iSu_39] = {2.0, 170.0} ---------------------------------------------------------------------------- to match the angele you are suggesting, this is what the max zoom looks like: When I fly Lock On single-screen, I usually use a max angle of 135. This lets you see a lot but avoids the distortion and framerate issues you get when you zoom out further. |
Author: | RichieG [ 02 Jun 2006, 15:03 ] |
Post subject: | Lock On: Modern Air Combat (with Flaming Cliffs Addon) |
Hi jkeefe, Thanks for the feedback, it's strange it didn't work for you as I gave the same fix to another customer on our forums and it worked fine for him ???? I will have to dig a bit more then :-) |
Author: | JKeefe [ 02 Jun 2006, 15:26 ] |
Post subject: | Lock On: Modern Air Combat (with Flaming Cliffs Addon) |
Richie, It's gotta be something in another .cfg or .lua file then. Or that other guy is running Lock On 1.02 while I have Flaming Cliffs (1.1) and there is some difference. Do you have this title in-house and is the full range of view zoom working for you? If so, is it 1.02 or 1.1 Flaming Cliffs? If I need to install 1.02 for testing purposes I can do that easily without messing up my real install. I'm very happy to see Matrox is working on this; Lock On is simply amazing in triplehead even when it's unplayable because of these view zoom issues. If I could get it working like it's suppossed to, I would be ecstatic. |
Author: | EvilPower [ 28 Jun 2006, 03:22 ] |
Post subject: | Lock On: Modern Air Combat (with Flaming Cliffs Addon) |
The problem is aspect ratio, which is stuck at 4:3 (1.33). Try changing it to whatever ratio you have (f.i. 1680/1050=1.6). Worked for me. Lock OnConfiggraphics.cfg: Code: Simulation { resolution = {1680, 1050}; bpp = 32; fullscreen = 1; // aspect = 1.333333373; aspect = 1.6; } But every time you change something in options, the game resets it back to 1.33, so you have to edit it again. |
Author: | JKeefe [ 28 Jun 2006, 16:31 ] |
Post subject: | Lock On: Modern Air Combat (with Flaming Cliffs Addon) |
I have set the proper aspect ration for 3072x768, which is 4.000. This is not the cause of the problem. I have not been able to experiment with this because my main video card failed, but I will spend some time on it when a relacement arrives. |
Author: | JKeefe [ 04 Jul 2006, 06:07 ] |
Post subject: | Lock On: Modern Air Combat (with Flaming Cliffs Addon) |
Ok, I got a new videocard (7900GT) and reverted to Lock On 1.02 to test with a pre-Flaming Cliffs version of the game. I am still stuck with a way-too-close max zoom out. Richie, at this point I am pretty frustrated; I've done everything everyone's suggested but nothing seems to be working. I even tried running at 2400x600 in case the problem was specific to the resolution. Has anyone actually got this thing working with appropriate cockpit zoom and a triplehead resolution? I have yet to see a screenshot... Please tell me what you would like me to do. Step-by-step instructions, post on the Matrox boards, post on the Eagle Dynamics boards, whatever. |
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